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Good ship for first small-fleet visit to wormholes?

Author
Salpad
Carebears with Attitude
#1 - 2011-09-26 22:48:08 UTC
Hi

I've never visisted a wormhle before, but I'm close to being brave enough to try.

It seems to me that I need a ganky and tanky ship that's able to fit a probe launcher (so I can get out again) and a T2 salvager (so I can get neat stuff), and since I'm a horrible cheapskate it sould be a T1 ship.

The Drake sounds good, I'm used to flying it passive tanked, but it only has 8 HIGH slots and 7 of those are occupied by gank. If Ifit one less HML than it has hardpoints for can, then I'm very sub-par.

What about a T1 Raven? It has 8 HIGH slots, 2 of which are utility, and I know how to fly active tank. So one probe launcher, and one Salvager II, and some cheapskate T2 fit (and what kinds of rigs should I fit? CCC?), with furry missiles and T1 missiles and T2 light drones, and I'm good to go?

I expect this to be a tiny fleet, rather than a solo flight, with me, my alt, and maybe 1-3 ingame friends, possibly corp mates. (Maybe 1-2 of the friends/corp mates will come in smaller ships, possibly T2 frigates or destroyers).

The whole idea is to fly stuff that's cheap enough we can afford to take risks.

Anything I've overlooked? And is it even reasonable to dual-box inside a wormhole as a 4 1/2 year old noob?
Headerman
Native Freshfood
Minmatar Republic
#2 - 2011-09-26 23:23:19 UTC  |  Edited by: Headerman
Hey dood,

I have found that some Tier 2 BCs are the best ships for dipping your toes in the water of WHs.

The Drake is very good, as is the Cane. The Myrm not so much, the Harby is great too if you have Radio or Scorch crystals.

Firstly, stock up on Warrior 1 drones for every ship, as much as you can carry.

Secondly, remove all local reppers, you want 1 or 2 RRs in the highs to rep each other, and have resists or damage mods to suit in the lows/mediums.

Thirdly, a Cane would be best suited for 5 or 6 650mm Arties. A Drake with 6 HMLs, a Harby with 6 puilse lasers with afore mentioned scorch or Radio etc.

As each of those ships have 8 highs, add in 1 or 2 RRs, on every ship, as well as 2 probe launchers, a salvager and 1 or 2 tractor beams for the whole fleet.

This way, you have long range DPS, short DPS, enough probes to look for anomolies and a way out in an emergency, RR to ensure no one dies and salvagers to get some nice loot.

Use the drones on rat frigates or surprise SBs. Cause they are warriors, they are fast and you can recall them if they start taking agro, and you should have spares just in case.

ALWAYS ALWAYS ALWAYS get everyone to bookmark every wormhole they see!

I should also add: Gallente BCs are not so good because of their repping bonus, not enough highs, low PG or affinity for excessive drone DPS.

Lastly, i found ABs or MWDs useless. Using RR with each other you end up moving at the slowest ships speed anyway, and it would take up cap or resist mod.

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

grumpyguts1
Science and Trade Institute
Caldari State
#3 - 2011-09-26 23:56:51 UTC
First question would be is what wh's you plan on going to? I would suggest just use drakes, passive tank them. put a probe on 1 drake, a salvager on another and 1 tractor on a third.
For a c3 wh to run anoms you need an omni tank of round 450, if you fit it right you can get a bcs on the drake too.
I would also suggest using T2 drones, I have never lost any. also you can't take drones from your cargo and put them in the drone bay, you need a fitting service, so POS, Orca, Station, etc. Also you need to learn to spam dscan cause you will get jumped, so don't take your best clone in.
Try and keep your team spread out so if you jumped you can't all be scrammed by 1 or 2 ships. When you do get jumped, trust me it will happen, there is a fairly good chance you going to be outgunned, wh PvPers don't look for fair fights, neither do the residents, so those who can.. should run, idea to is to get out with as much loot as possible, unless you want some PvP. Spread the loot out and leave the scrap metal, just takes up space.
Hopefully haven't discouraged you.. good isk to be made and its worth the risk.
DarkAegix
Center for Advanced Studies
Gallente Federation
#4 - 2011-09-26 23:57:22 UTC
Salpad wrote:
with furry missiles

Shocked
mxzf
Shovel Bros
#5 - 2011-09-27 00:33:25 UTC
[Drake, Cheap WH Drake]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Invulnerability Field II
Photon Scattering Field II
Y-S8 Hydrocarbon I Afterburners

Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Salvager I
Core Probe Launcher I, Sisters Core Scanner Probe I

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I

Warrior I x5

That should run any C1-C2 WH fine solo. If you have a salvaging alt you can drop the salvager (have a probe launcher on the alt's ship too). And if you have a few people I'd have half have probes and half salvagers. If you have a friend or two C3s should be easily doable too.
Salpad
Carebears with Attitude
#6 - 2011-09-27 06:13:12 UTC
I want every ship in the fleet to be able to use probes, in case some get destroyed, or people log off, or whatever.

How viable are active tanked Ravens in wormholes? And how viable is dual-boxing?
Mart Allini
Lead Farmers
#7 - 2011-09-27 10:55:34 UTC
I wouldn't personally recommend an active tanked raven for two reasons:
1) Mass: you can't get in to c1's and you will use up a lot of themass on some c2 and c3 WH's
2) Low-end wormhole sites are mostly a lot of frigs and cruisers and your raven is not going to do as much dps on those

I would listen to people's suggestion of the drake, it is by far the best option you have for low-class wormholes at a budget. Keep just the probe launcher and use your second account as a salvager/picket
Captain Sage
Garoun Investment Bank
#8 - 2011-09-27 11:36:08 UTC
grumpyguts1 wrote:
First question would be is what wh's you plan on going to? I would suggest just use drakes, passive tank them. put a probe on 1 drake, a salvager on another and 1 tractor on a third.
For a c3 wh to run anoms you need an omni tank of round 450, if you fit it right you can get a bcs on the drake too.
I would also suggest using T2 drones, I have never lost any. also you can't take drones from your cargo and put them in the drone bay, you need a fitting service, so POS, Orca, Station, etc. Also you need to learn to spam dscan cause you will get jumped, so don't take your best clone in.
Try and keep your team spread out so if you jumped you can't all be scrammed by 1 or 2 ships. When you do get jumped, trust me it will happen, there is a fairly good chance you going to be outgunned, wh PvPers don't look for fair fights, neither do the residents, so those who can.. should run, idea to is to get out with as much loot as possible, unless you want some PvP. Spread the loot out and leave the scrap metal, just takes up space.
Hopefully haven't discouraged you.. good isk to be made and its worth the risk.


First point:
If the probe Drake gets ganked, they are stuck if they didnt bookmark the WH on the way in and are relying on the probes to get them out, or into another WH.

Second point:
A good PVP WH corp will make sure they are cloaked up within point range of every ship in the target fleet, just waiting for that last sleeper to pop, if you spread out you just die separately rather than in RR range of each other.

Third point:
Not always true Twisted

Fear my pets!!

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#9 - 2011-09-27 15:52:26 UTC
When in a hostile WH (one not owned by you), every ship must have a probe launcher.

If you are in a fleet, bring a salvager, and don't waste your gank slots.

As repeated repeatedly, you NEED you a drake blob. Until you get the hang of it, and can find wormholes with big enough mass allowances to bring something else, you are vulnerable.

internet spaceships

are serious business sir.

and don't forget it

grumpyguts1
Science and Trade Institute
Caldari State
#10 - 2011-09-27 21:54:26 UTC
Captain Sage wrote:
grumpyguts1 wrote:
First question would be is what wh's you plan on going to? I would suggest just use drakes, passive tank them. put a probe on 1 drake, a salvager on another and 1 tractor on a third.
For a c3 wh to run anoms you need an omni tank of round 450, if you fit it right you can get a bcs on the drake too.
I would also suggest using T2 drones, I have never lost any. also you can't take drones from your cargo and put them in the drone bay, you need a fitting service, so POS, Orca, Station, etc. Also you need to learn to spam dscan cause you will get jumped, so don't take your best clone in.
Try and keep your team spread out so if you jumped you can't all be scrammed by 1 or 2 ships. When you do get jumped, trust me it will happen, there is a fairly good chance you going to be outgunned, wh PvPers don't look for fair fights, neither do the residents, so those who can.. should run, idea to is to get out with as much loot as possible, unless you want some PvP. Spread the loot out and leave the scrap metal, just takes up space.
Hopefully haven't discouraged you.. good isk to be made and its worth the risk.


First point:
If the probe Drake gets ganked, they are stuck if they didnt bookmark the WH on the way in and are relying on the probes to get them out, or into another WH.

Second point:
A good PVP WH corp will make sure they are cloaked up within point range of every ship in the target fleet, just waiting for that last sleeper to pop, if you spread out you just die separately rather than in RR range of each other.

Third point:
Not always true Twisted


First 2 points I will concede to Big smile
Last one... I have been ganked far to many times in wh's and the attackers have always come better prepared. I basically dual box, so its just me, . when in a tengu a bhalg sorted me out, 2x tengu's gone, when in drakes.. bigger fleets land on you with canes, drakes etc... not complaining btw.. make enough not to care.. just stating a fact. Joys of being a wealthy care"less"bear.. its all fun LolLolLolLolLolLolLolLolLol
Mart Allini
Lead Farmers
#11 - 2011-09-27 23:24:31 UTC
grumpyguts1 wrote:

First 2 points I will concede to Big smile
Last one... I have been ganked far to many times in wh's and the attackers have always come better prepared. I basically dual box, so its just me, . when in a tengu a bhalg sorted me out, 2x tengu's gone, when in drakes.. bigger fleets land on you with canes, drakes etc... not complaining btw.. make enough not to care.. just stating a fact. Joys of being a wealthy care"less"bear.. its all fun LolLolLolLolLolLolLolLolLol


That doesn't mean that WH PvP corps are opposed to fair fights. But if there's something to gank, they're not going to tell their corp mates, sorry, you can't come so that this target has a chance
grumpyguts1
Science and Trade Institute
Caldari State
#12 - 2011-09-29 18:27:31 UTC
Mart Allini wrote:
grumpyguts1 wrote:

First 2 points I will concede to Big smile
Last one... I have been ganked far to many times in wh's and the attackers have always come better prepared. I basically dual box, so its just me, . when in a tengu a bhalg sorted me out, 2x tengu's gone, when in drakes.. bigger fleets land on you with canes, drakes etc... not complaining btw.. make enough not to care.. just stating a fact. Joys of being a wealthy care"less"bear.. its all fun LolLolLolLolLolLolLolLolLol


That doesn't mean that WH PvP corps are opposed to fair fights. But if there's something to gank, they're not going to tell their corp mates, sorry, you can't come so that this target has a chance


Yeah right.. its all about blob..blob..blob.. I don't see you running wh ops in your Proteus unless there is a bhalg and a handful of others in the fleet against 1 or 2 PVE fit wh players. Like I said.. not complaining, its the the way it is, If I was a school bully.. I would also do some blobbing... why risk your fancy ship on the off chance someone outguns you.
IGNATIUS HOOD
Viziam
Amarr Empire
#13 - 2011-09-29 20:00:01 UTC
grumpyguts1 wrote:
Captain Sage wrote:
grumpyguts1 wrote:
First question would be is what wh's you plan on going to? I would suggest just use drakes, passive tank them. put a probe on 1 drake, a salvager on another and 1 tractor on a third.
For a c3 wh to run anoms you need an omni tank of round 450, if you fit it right you can get a bcs on the drake too.
I would also suggest using T2 drones, I have never lost any. also you can't take drones from your cargo and put them in the drone bay, you need a fitting service, so POS, Orca, Station, etc. Also you need to learn to spam dscan cause you will get jumped, so don't take your best clone in.
Try and keep your team spread out so if you jumped you can't all be scrammed by 1 or 2 ships. When you do get jumped, trust me it will happen, there is a fairly good chance you going to be outgunned, wh PvPers don't look for fair fights, neither do the residents, so those who can.. should run, idea to is to get out with as much loot as possible, unless you want some PvP. Spread the loot out and leave the scrap metal, just takes up space.
Hopefully haven't discouraged you.. good isk to be made and its worth the risk.


First point:
If the probe Drake gets ganked, they are stuck if they didnt bookmark the WH on the way in and are relying on the probes to get them out, or into another WH.

Second point:
A good PVP WH corp will make sure they are cloaked up within point range of every ship in the target fleet, just waiting for that last sleeper to pop, if you spread out you just die separately rather than in RR range of each other.

Third point:
Not always true Twisted


First 2 points I will concede to Big smile
Last one... I have been ganked far to many times in wh's and the attackers have always come better prepared. I basically dual box, so its just me, . when in a tengu a bhalg sorted me out, 2x tengu's gone, when in drakes.. bigger fleets land on you with canes, drakes etc... not complaining btw.. make enough not to care.. just stating a fact. Joys of being a wealthy care"less"bear.. its all fun LolLolLolLolLolLolLolLolLol


Amen, when you live in a WH the appearance of badness only means the agressor will call more buddies in. And the comment about BS being no good in a C1 because sleeper friggles are too fast etc. Not entirely true. There are ways around that, and Friggles blow up nice when you hit them with 8 T2 Mega Pulse Lazors. Twisted
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken