These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

CCP, you want suicide gankers in the game, cool

Author
Xorv
Questionable Acquisitions
#41 - 2012-04-01 23:16:50 UTC
Vince Snetterton wrote:
But how about modifying it so a ganker can't hide in an NPC corp.


Yeah, how about making it so no one can other than less than a month old newbies. Not sure why you would limit it to just suicide gankers, NPC corp abuse goes well beyond that...including the targets of suicide gankers... mostly they're only suicide ganking in the first place as the haulers and miners or whatever are themselves hiding in an NPC corp and it's the only option to attack them.

Actually I've suggested before that NPC corps automatically drag you into Faction War with other rival NPC corps, but failing that I'd be happy to see them go.
Richard Aiel
The Merchants of War
#42 - 2012-04-01 23:18:12 UTC
Ai Shun wrote:
Richard Hammond II wrote:
here, tippia, train a, industrialist. Purely indy. no combat (and if this was the sandbox ppl constantly say it is when they wanna get their way, you should be allowed to have characters like this and not get punished for making them) get ganked and then go after him and tell us how that works out for you.


If you train an Industrialist without any combat skills (Be that defensive oriented) in a place like New Eden you deserve to be food for the predators. Just because it is a sandbox does not mean you have to be an idiot. New Eden is not a friendly place.

So let me ask you a question instead. You are a new capsuleer entering New Eden, a known hive of scum, villainy, piracy where the Empire is barely keeping its borders secure. Would you be trying to defend yourself or would you just skip merrily along the rainbows?

Yeah.



I think theyd rather wait for CCP to change it so that it fits their vision
which they seem more than happy to do if it increases their subs more than those they lose when the other side leaves.

http://i144.photobucket.com/albums/r188/buddahcjcc/SOA-3-2.jpg

Alavaria Fera
GoonWaffe
#43 - 2012-04-01 23:19:20 UTC
Richard Aiel wrote:
I think theyd rather wait for CCP to change it so that it fits their vision
which they seem more than happy to do if it increases their subs more than those they lose when the other side leaves.

Yep.

Money is good.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#44 - 2012-04-01 23:20:34 UTC
Xorv wrote:
Vince Snetterton wrote:
But how about modifying it so a ganker can't hide in an NPC corp.


Yeah, how about making it so no one can other than less than a month old newbies. Not sure why you would limit it to just suicide gankers, NPC corp abuse goes well beyond that...including the targets of suicide gankers... mostly they're only suicide ganking in the first place as the haulers and miners or whatever are themselves hiding in an NPC corp and it's the only option to attack them.

Actually I've suggested before that NPC corps automatically drag you into Faction War with other rival NPC corps, but failing that I'd be happy to see them go.

Yeah, but it isn't too long to train up a tornado (14 days?) or a catalyst ganker (that one is pretty fast).

That said, people still gank with -10sec status, not sure if players are expected to respond faster than Concord.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Grumpy Owly
Imperial Shipment
Amarr Empire
#45 - 2012-04-01 23:31:28 UTC
For PvP and like to encourage more of it?

Want to validate a potential Career path in EvE with new income potential that is ideally designed as simply a transferance of ISK from one pilot to another?

Actually like situations where ships shoot back and "really" improve your KB resume?

You agree that pilots should adapt to challenging situations in EvE where acceptance of risk is an everyday seperator of those getting ahead on the curve?

Or simply want to make EvE less boring?

Support: Bounty Hunting for CSM7.

CCP Design panel wrote:

"It's going to be awesome."

"It's absolutley on the list of things to do."

"We have a spaceships game, but you can't be han solo or boba fett, that's not clever."


http://www.youtube.com/watch?feature=player_detailpage&v=_pLi1J9YrkM#t=1199s
Ai Shun
#46 - 2012-04-01 23:32:37 UTC
Richard Aiel wrote:
I think theyd rather wait for CCP to change it so that it fits their vision
which they seem more than happy to do if it increases their subs more than those they lose when the other side leaves.


What are they going to do once there are no combat pilots left in EVE? Mine and build industrial ships for ... what?
Richard Aiel
The Merchants of War
#47 - 2012-04-02 02:59:54 UTC
Ai Shun wrote:
Richard Aiel wrote:
I think theyd rather wait for CCP to change it so that it fits their vision
which they seem more than happy to do if it increases their subs more than those they lose when the other side leaves.


What are they going to do once there are no combat pilots left in EVE? Mine and build industrial ships for ... what?


Yeah cause youre the only and most important ppl in the game.... right
Cause ONLY suicide ganking in High sec
ONLY THAT
Is what allows the indies to make money.

not 0.0 or lowsec

Yeah... gl with that argument lol

http://i144.photobucket.com/albums/r188/buddahcjcc/SOA-3-2.jpg

Ch3244
Native Freshfood
Minmatar Republic
#48 - 2012-04-02 03:41:30 UTC
everything has a risk. stop being an untanked noob
Lapine Davion
Outer Ring Applied Logistics
#49 - 2012-04-02 04:29:25 UTC  |  Edited by: Lapine Davion
Richard Hammond II wrote:
Tippia wrote:
Richard Hammond II wrote:
here, tippia, train a, industrialist. Purely indy. no combat
Well, that's the problem isn't it? You're not preparing him properly for the full range of industry activities…

The sandbox lets you do that, and it also provides you with plenty of other solutions, such as having more competent haulers do the job (possibly including kicking the guy's ass if he becomes a problem).


is it or isnt it a sandbox then is the question. Or is it ONLY a combat sandbox? Cause if its a TRUE sandbox, I should be allowed MY activitess TOO not JUST YOURS


If you don't want to shoot people, then you really don't have much room to get mad when people shoot at you. If you're such a great industrialist, then maybe you could afford some half-decent security.

When someone comes kicking down your sandcastle, you have a friend or another interested party go kick down his sandcastle.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#50 - 2012-04-02 07:47:57 UTC
Vince Snetterton wrote:


If you want to gank someone in high sec, you have to be in a PC corp


Good idea

CEO of Lanate Industries

Citizen of Solitude

Mara Rinn
Cosmic Goo Convertor
#51 - 2012-04-02 07:53:14 UTC
We all know rule #1: do not fly what you cannot afford to lose.

The lesser understood rule #0 of EVE is, of course, "all PvP, all the time." This is sometimes expressed as, "by clicking 'undock' you consent to PvP."

Then there's rule #2 for hisec: CONCORD provides consequences, not protection.

Does it upset me when someone suicide ganks my Hulk? Of course. That doesn't mean I come to the forums and start bleating like a lost and lonely WoW player, wondering when the great gods of "fairness" are going to "Do Something".

Last night I lost an Oracle in a L4 mission because I wasn't paying attention. Did I whine and cry like a WoW player to get my stuff back? No, I went out and replaced that Oracle because I had the fitting saved and a mission to complete before downtime.

Welcome to EVE, a harsh, dark world of piracy and ruthless capitalism, where every decision you make has consequences. This is Objectivist utopia!
Aristeia Cersei
Viziam
Amarr Empire
#52 - 2012-04-02 07:57:14 UTC  |  Edited by: Aristeia Cersei
Perhaps gankers will stop using noob corps when their targets stop hiding in them as well?

http://www.squidswarm.com/index.php/kill_related/228/

It's not just Mining barges & Tengus that you can gank.. NPC booster alts are fair game too.. Lol
JC Anderson
RED ROSE THORN
#53 - 2012-04-02 08:15:04 UTC
Tippia wrote:
......

I prefer CCP Tuxford's ideas about war mechanics. ;)

CCP Tuxford wrote:

In fact the new default is to be at war with everyone. When you create a corp you are at war with everybody in the known universe and you need to declare peace.

also declare peace functionality may be broken.
Ciar Meara
PIE Inc.
Khimi Harar
#54 - 2012-04-02 08:17:27 UTC
Herr Wilkus wrote:
Mr Epeen wrote:
Vince Snetterton wrote:
But how about modifying it so a ganker can't hide in an NPC corp.

If you want to gank someone in high sec, you have to be in a PC corp, and once you gank someone, you can't jump to an NPC corp for 48 hours.

I think this would eliminate some of the frustration miners / industrialists feel, while keeping the mechanic intact.


That's...not a bad idea.

Mr Epeen Cool


Actually it is a bad idea. You just aren't equipped with enough smarts to know the difference.


As it stands people with negative rep are still accepted into NPC/empire corps? Wouldn't they be arrested? Doesn't seem to be a good mechanic to me.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Francisco Bizzaro
#55 - 2012-04-02 10:10:25 UTC  |  Edited by: Francisco Bizzaro
Richard Hammond II wrote:
here, tippia, train a, industrialist. Purely indy. no combat (and if this was the sandbox ppl constantly say it is when they wanna get their way, you should be allowed to have characters like this and not get punished for making them) get ganked and then go after him and tell us how that works out for you.

What qualifies as a combat skill in this context?

Does ship agility count as combat? The ability to fly a frigate and create undock bookmarks and safe spots? The dotlan map-reading skill?

Yeah, if you don't have those, I guess you're ****ed. This game is stacked against you. It must be CCP's problem to fix it.
Kestrix
The Whispering
#56 - 2012-04-02 10:21:06 UTC
It's possible to fit a hulk to survive your average ganker. I've survived attacks from multiple agressers. The game is fine as it is. Learn to survive and stop trying to change the game to make up for your lack of grey matter.
gfldex
#57 - 2012-04-02 10:38:42 UTC
Vince Snetterton wrote:

The dec shield that I think you are talking about is going bye bye with Inferno.
But the removal of the dec shield has zero impact on NPC gankers.


NPC corps got a legal decshield indeed. I never understood why CCP didn't remove the ability to commit a crime for NPC corp members already. Would shorten the petition queues quite a bit. (That's how you sell it to them.)

If you take all the sand out of the box, only the cat poo will remain.

tessrgoonssheep baaaaaaahhhh
Republic Military School
Minmatar Republic
#58 - 2012-04-02 23:31:58 UTC
Here's your solution CCP if you want everyone and their brother/sister to take part in PVP?

To hell with corporations and alliances and make EVE Online abide by FPS rules: in other words, everyone can be shot at with no holds barred rules. make it so anyone and everyone can kill any "joe blow" for the sheer hell of it.
Let's make EVE Online like "Call of Duty" or "Battlefield".
Talk about killmails and killboards. geesus, I don't see how anything could get done in eve if you're always getting your ass shot at.
And if you do that CCP, since you have an unlimited wallet, why don't you guys open your own isk store.
Why don't you sell like a billion isk for something like 20 dollars or something.
of course , all those naughty boys and girls who got caught with their hands in the cookie jar for RMTing would have been paying you instead of whomever they were buying their shiny coinage from.
I'm sure people would be buying all them shiny faction pirate ships so they can look all "joe Cool" like until they get their arse shot up.
C'mon CCP. do it. Convert EVE Online to a FPS and "no holds barred rules" shoot on sight any one and everyone.
I can imagine all the tears flowing. LolPEvilTwisted


"Test Alliance is the Best Alliance". anyone have a kitty kitty for me?
xxxTRUSTxxx
Galactic Rangers
#59 - 2012-04-02 23:39:49 UTC  |  Edited by: xxxTRUSTxxx
Vince Snetterton wrote:
But how about modifying it so a ganker can't hide in an NPC corp.

If you want to gank someone in high sec, you have to be in a PC corp, and once you gank someone, you can't jump to an NPC corp for 48 hours.

I think this would eliminate some of the frustration miners / industrialists feel, while keeping the mechanic intact.


current mechanics

you vote to dec - 24 hrs

you dec - 24 hrs

48 hrs later said ganker jumps tp npc

this system wouldn't work so good Roll

better idea

you get ganked.

you pay concord to look the other way for a week. (only if you got ganked ) personal war dec/bounty system, being in an npc corp doesn't protect them.

no countdown to wait for dec to go live, no cool down toward the end.

cost to dec related to cost of how many ganked you, 10m isk per ganker.
Tobiaz
Spacerats
#60 - 2012-04-03 00:07:08 UTC  |  Edited by: Tobiaz
Xorv wrote:
Vince Snetterton wrote:
But how about modifying it so a ganker can't hide in an NPC corp.


Yeah, how about making it so no one can other than less than a month old newbies. Not sure why you would limit it to just suicide gankers, NPC corp abuse goes well beyond that...including the targets of suicide gankers... mostly they're only suicide ganking in the first place as the haulers and miners or whatever are themselves hiding in an NPC corp and it's the only option to attack them.

Actually I've suggested before that NPC corps automatically drag you into Faction War with other rival NPC corps, but failing that I'd be happy to see them go.


That's actually quite a good idea. Being safe as long as you stick to your own Faction. It will split up empire which is a very postive thing.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!