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Drake Is Balanced, Don't Nerf It

Author
Sang-in Tiers
Hedion University
Amarr Empire
#21 - 2012-04-01 23:34:22 UTC
Alavaria Fera wrote:
Qvar Dar'Zanar wrote:
Arakazzi wrote:
Why did you have to begin a new thread just for that?

By the way I think Gallente have a even worse deal than Caldari.

I think that we can all agree that CCP has to nerf minmatar...

There's vets from back in the day who would like to get more use from their Amarr ships, so lets do that.

Bost Amarr nerf minmatar and the world is perfect. )
OfBalance
Caldari State
#22 - 2012-04-01 23:47:47 UTC
Jake Warbird wrote:
Did someone just say a Drake can do everything?


Literally.
Goe Rilla
Quantum Force Inc.
DammFam
#23 - 2012-04-02 00:07:48 UTC
Qvar Dar'Zanar wrote:
Arakazzi wrote:
Why did you have to begin a new thread just for that?

By the way I think Gallente have a even worse deal than Caldari.


I think that we can all agree that CCP has to nerf minmatar...


.
Keen Fallsword
Skyway Patrol
#24 - 2012-04-02 00:11:09 UTC
masternerdguy wrote:
The drake has a nice tank. I'll give you that. However, it's offensive capabilities are less than spectacular. This seemed to be fair, since you can soak up a fair bit of damage but not dish as much out.

However, the CCP conspiracy to remove caldari from the game continues. The caldari have few good ships, and the drake is one of them (and it isn't even THAT good compared to the other BCs in the game). The falcon was our only really good one, and you decided it was grossly overpowered and nerfed it.

If you nerf the drake in the way you propose it will lose its ability to do level 4 missions. It will be unable to solo pvp effectively, and HAM drake gangs will be a joke. But if you want to make only 3 races worth flying, go ahead.


Dont Cry plissss :) Take a quick look at Gallente ships it can be worst :)
Abyss Azizora
Viziam
Amarr Empire
#25 - 2012-04-02 00:14:10 UTC
Sang-in Tiers wrote:
Alavaria Fera wrote:
Qvar Dar'Zanar wrote:
Arakazzi wrote:
Why did you have to begin a new thread just for that?

By the way I think Gallente have a even worse deal than Caldari.

I think that we can all agree that CCP has to nerf minmatar...

There's vets from back in the day who would like to get more use from their Amarr ships, so lets do that.

Bo"o"st Amarr"," nerf "M"inmatar and the world is perfect. )


Pretty much. But I do agree that the drake has an overpowered tank, hence the reason everyone and their dog uses one nowadays.
Micheal Dietrich
Kings Gambit Black
#26 - 2012-04-02 00:20:53 UTC
Abyss Azizora wrote:


Pretty much. But I do agree that the drake has an overpowered tank, hence the reason everyone and their dog uses one nowadays.


I'm cool with that, makes loading up the ECM a cinch.

And Drakes are fine, it's the pilots who don't know how to build them. All those passive fits only make your death slower and more painful.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Nova Fox
Novafox Shipyards
#27 - 2012-04-02 00:22:36 UTC
If its so balance why nobody uses a ferox?

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Micheal Dietrich
Kings Gambit Black
#28 - 2012-04-02 00:25:25 UTC
Nova Fox wrote:
If its so balance why nobody uses a ferox?



I beg the differ
.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Herzog Wolfhammer
Sigma Special Tactics Group
#29 - 2012-04-02 00:26:17 UTC
What people are forgetting is that DPS is also your tank because you mitigate damage by removing other damage inducers from the field more rapidly.


If the Drake tank is reduced, but some buff to damage output is increased, all this means is that someone more skilled in spanking than tanking can still make good use of the Drake.


Of course those of us who speed tank and snipe with missiles would love to see a missile bonus replace the shield bonus. Instead the the hotdrop of 50 Drakes just sitting there spamming heavy missiles, they will orbit you fast while spamming heavy missiles.

Bring back DEEEEP Space!

Jonah Gravenstein
Machiavellian Space Bastards
#30 - 2012-04-02 00:27:04 UTC
Changing the defense bonus for an offensive bonus is not a nerf. The Drake will still be bloody good at PVE, just not capable of soloing lvl 4 missions and possibly some of the higher end of the lower quality wormhole sites. If you want to run lvl 4's in a Drake, adapt, fleet up with another Drake, remote rep each other, use gang links and wtfpwn NPC battleships with double the DPS.

I fly a Drake for missioning, I occasionally do lvl 4 missions in one, solo they take way to long to complete, if you team up with another pilot you can rip through them and increase your ISK/hr ratio if that's what really floats your boat.

Eve is not meant to be played solo, if you have to team up for the harder PVE as is the case with incursions it encourages teamwork, coordination and actually being a social animal outside of spamming local with ascii genitalia

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Headerman
Native Freshfood
Minmatar Republic
#31 - 2012-04-02 00:30:45 UTC
2/10

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

St Mio
Imperial Academy
Amarr Empire
#32 - 2012-04-02 11:37:35 UTC
Roll

We've been over this before.

Yes, your EFT DPS is lower, but with HMLs, you're hitting out past 90km+, not having to worry about optimal/falloff, you don't have to worry about ships getting under your guns, or screwing up your tracking while MWDing around targets. Meanwhile, when fitting your long range weapons, you still have plenty of PG left for your tank + prop.

So yes, your paper DPS isn't that great, but you can apply it with ease further than any of the other battlecruisers, you can do it from range, and sport one of the beefiest sized tanks in your class.

If anything, CCP should nerf HML and buff HAMs. If people want to fire missiles from long range, then make them more fragile since they already have range helping their tank. And if they want to commit to a fight and brawl with HAMs, make it a bit easier for them to fit a tank so they don't DIAF.

Also, Ferox #1.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#33 - 2012-04-02 11:55:28 UTC
Nerf drake Cool

CEO of Lanate Industries

Citizen of Solitude

Karim alRashid
Starboard.
#34 - 2012-04-02 12:02:26 UTC  |  Edited by: Karim alRashid
Well, I played a little game against me.

Put one alt in a pretty run of the mill HM Drake. Lock, press f1, go AFK.

On another alt I try to kill the drake with various other ships - AFs, HACs and BCs, except another drake.

Conclusion?

Drake is a bit too good.

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

Keen Fallsword
Skyway Patrol
#35 - 2012-04-02 12:11:00 UTC
Same thing with Shield tank VS Armor Tank - Shield got too many adventages when armor got only one sig radius with is as we can see with PERMA MWD drakes army not important at all. So yeah its very broken thats why CCP need to remap all ships and yeah it will be pain for some noobs. IMO
Malcanis
Vanishing Point.
The Initiative.
#36 - 2012-04-02 12:31:32 UTC
masternerdguy wrote:

If you nerf the drake in the way you propose it will lose its ability to do level 4 missions. It will be unable to solo pvp effectively, and HAM drake gangs will be a joke. But if you want to make only 3 races worth flying, go ahead.


Wrong, very wrong, and wrongest of all.

Any level 4 mission will be easily doable in the proposed drake, the only change will be that you'll have to fly the ship, rather than just warp in and sit there like a quadraplegic tortoise. In fact you'll be able to do missions significantly more efficiently, especially against Sansha, Blood Raider and Rogue Drone rats.

It'll be at least as effective at solo PvP as a Hurricane

A HAM NewDrake™ will be terrifyingly powerful.

Of course you know all this since you're a consisten troll, but in the interests of averting at least a few bites, I post the above.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#37 - 2012-04-02 12:32:41 UTC
Jonah Gravenstein wrote:
Changing the defense bonus for an offensive bonus is not a nerf. The Drake will still be bloody good at PVE, just not capable of soloing lvl 4 missions


Which L4 missions do you think you'd not be able to solo with the new drake?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

ElQuirko
University of Caille
Gallente Federation
#38 - 2012-04-02 12:32:46 UTC
You're silly if you think that the drake isn't OP. Ever seen a drake gang or a drake blob?

Dodixie > Hek

Dr Prometheus
Gears of Construction
Gears Confederation
#39 - 2012-04-02 12:33:24 UTC  |  Edited by: Dr Prometheus
I just wonder how a drake will look like without build in launchers. (I think it will look like a dog having his balls castrated.)

Dude, where is my Quafe Megathron?

Malcanis
Vanishing Point.
The Initiative.
#40 - 2012-04-02 12:39:40 UTC
ElQuirko wrote:
You're silly if you think that the drake isn't OP. Ever seen a drake gang or a drake blob?


A ship being flown in "blobs" doesn't prove it's OP, it proves that it's useful as a fleet ship.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016