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Death of the Boomerang / GCC Rapid-Orca Unfitting Primer

First post
Author
I Love Boobies
All Hail Boobies
#81 - 2012-03-31 09:31:15 UTC
It's funny when people laugh at carebear tears in the same thread as they are exhibiting their own. Roll
AureoBroker
Perkone
Caldari State
#82 - 2012-03-31 10:20:43 UTC
The tears of the one who seeks tears are the best tears!
AureoBroker
Perkone
Caldari State
#83 - 2012-03-31 10:34:40 UTC
Herr Wilkus wrote:


Carebears already have the tools they need to survive high-sec attacks, Tornados or otherwise.
They simply choose not to use them. Sometimes out of ignorance....
....but mainly because that would require effort . (Tanking, being aware, not autopiloting, teamwork beyond filling an Orca, etc).


Things are balanced in that way:
Hulks have battleship sigs and frigate tank. And their income is 10m/h.
Not AFKing means not mining, for most of those who aren't bots. Staring at lasers' not that interesting.
The "tool" to survive alphakill would be what?
Sacrifice yield for tank? Hardly enough to survive a single volley of a single tornado.
Aligned? Can't hard align. Webtrick align? i'm not even sure that works anymore - and would still drift.
Remove minerals from ANYTHING that isn't minerals, buff the hulk's tank to 40k, and then you can keep your warptrick - that would be balance.

For now, you're just whining you want some KB padding - balance is striken through various means, and one of those is limiting the options avaiable when they're broken.
Like, do you whine that "it's not fair" that you can't ECM a titan? Options HAVE to be limited, for the sake of balance.

This is a game for it's players. Just like you have your say, the ones you're ganking have it too. If you want to have efficient means of attacking, there need to be EFFICIENT ways of defending.
The suggestions of "hulks can defend themselves" are reasonable along the lines of "limit ganking to T2 ships only".
Judeau Antara
The Scope
Gallente Federation
#84 - 2012-03-31 10:46:47 UTC
Herr Wilkus wrote:
Ashina Sito wrote:
Herr Wilkus
[b wrote:
-Focus ganking resources - target and destroy 'real' miners, especially the young ones. [/b]
They are easy to identify. They chat, join real corps, have real names - and mine manually. Addressbook them and kill their assets repeatedly, even at a loss. LEVERAGE your deep pockets against them: it will hurt them FAR more than it hurts you.

-Make it hopeless for them, and make it personal. Turn their early 'sense of wonder and accomplishment' into a futile cycle of one-sided destruction and loss.


You make it personal, you get a ban.

There is a fine line between valid game play and griefing (as in harassing a player to the degree that it violates the EULA/TOS). You just posted that your going to violate the TOS.... again.

Edit: Need to get around to re-editing that vid to make it less fuzzy. Oops


When I say personal, I don't mean:

"Bobby Joe Carebear" at 456 Jefferson Davis Blvd. in Shreveport. LA.
I'm not going over to his house, FFS. I don't care what he does in real life, in the privacy of his home, with or without animals.
I don't care what race he is. I don't care about his (or her) mental state. Its irrelevant to my concerns.

My concern is only to use legal tactics to encourage him to voluntarily hit the 'unsubscribe' button.
This will save EVE from his poisonous carebear existence.

When I say personal - I mean attack their in-game persona. Identify and record their in-game associations and friends.
Innocently chat with them with an alt - figure out if they are a 'real miner', or just an alt or a bot.
After you kill them, follow them. We have addressbooks and locator agents. Use them.

If they move several jumps to avoid you, follow them and and pop them again. Force them to dock up.
Hire your friends to kill them when you are busy - by placing an 'out of game' ISK bounty on them. (ie: not the broken 'in game' bounty system)

Consider it a 'suicide wardec' that has no Concord fee or expiration date - and it cannot be dec-shielded or 'evaded' by simply dropping into an NPC corp - as most miners tend to do when wardecced. Don't like it? Cry more and louder. That seems to work pretty well for your types. We just act.


The fact that you call others poisonous when you want to lower the amount of players in this game via griefing is absolutely hilarious.

Are you a giant hypocrite 100% of the time? Or only when you are QQing? Do you really think that a game should only cater to you?
Aristeia Cersei
Viziam
Amarr Empire
#85 - 2012-03-31 10:49:24 UTC  |  Edited by: CCP Phantom
Herr Wilkus wrote:
Eh, whats the point of arguing.

Thus: I plan to do my utmost to 'encourage' young mining carebears to quit the game via selective, predatory ganking.
Effective immediately, all operations, reports, and petitions against mining botters will cease. No more 'padding' the KB with my new 'artificial friends'. In my view, mining bots are actually beneficial: They flood the market with minerals/ice and significantly depress 'real miner' earnings.

Resources will now be focused exclusively on hunting 'real' miners. I've found that younger miners are more likely to become discouraged after multiple Exhumer losses and will simply cancel their subscription. This will help achieve the goal of reducing carebear influence over EVE - simply by reducing their numbers.



We always tried our best to only gank bots. However due to the constant whines of high sec carebears, I've also decided to try and make as many of them quit as I can.

CCP has forgotten why this game became popular and why it was different from other MMOs. They are worried too much about the whines of carebears whom do nothing but dumb down this game, so it's now a war.
Quartzlight Evenstar Icefluxor
INLAND EMPIRE Operations
#86 - 2012-03-31 11:41:16 UTC  |  Edited by: Quartzlight Evenstar Icefluxor
Judeau Antara wrote:

Going into carebear territory and then getting upset that it plays to more their style is just ludicrous. If a carebear went into null and then complained that there was no security, what do you think the reaction would be?



It's like the 'Wilkus-styled Gankers' (WILKIES ?) are playing Doom, and want to be in "God-Mode" when in High Sec. 'Kill all the riff raff, but nothing can touch you.'

Those with the 'playstyle' of Herr Wilkus really are qualified for a rubber room IMHO.

***

Kazacy
BACKFIRE Squad
#87 - 2012-03-31 12:03:01 UTC
Quartzlight Evenstar Icefluxor wrote:
Judeau Antara wrote:

Going into carebear territory and then getting upset that it plays to more their style is just ludicrous. If a carebear went into null and then complained that there was no security, what do you think the reaction would be?



It's like the 'Wilkus-styled Gankers' (WILKIES ?) are playing Doom, and want to be in "God-Mode" when in High Sec. 'Kill all the riff raff, but nothing can touch you.'

Those with the 'playstyle' of Herr Wilkus really are qualified for a rubber room IMHO.


tbh i like herr wilkus "playstyle"; unfortunately i don't have a rubber room available i only have this game named errrrrr i think eve online or pussy online not sure anymore too many changes Big smile
Jake Warbird
Republic Military School
Minmatar Republic
#88 - 2012-03-31 12:23:26 UTC
Prince Kobol
#89 - 2012-03-31 12:38:49 UTC
Herr Wilkus wrote:


Carebears already have the tools they need to survive high-sec attacks, Tornados or otherwise.
They simply choose not to use them. Sometimes out of ignorance....
....but mainly because that would require effort . (Tanking, being aware, not autopiloting, teamwork beyond filling an Orca,


This argument always interests me.

Can Carebears like myself survive high sec attacks, truth be told its all dependant on the ganker.

I here you should tank your hulks.. I always use a good balance between mining and tank so my hulks tend to run at approx 24k EHP.

On top of that I always keep my eye on D-Scan, scout the systems I mine in before hand to learn who are the corps / alliances that like to gank in the area.

However it is all pretty academic because if somebody really wants to gank my hulk they will and there is very little I can do.

All a ganker has to do is scout a belt using mining barge or exhumer to delay suspicion, get into position, then undock your gank ships and warp to your target.

Dead hulk.

I will admit that so far I have not been a victim of a gank, partly because I do what I can to lessen the risk but also because I have been lucky.

As for ganking freighters , I never afk whilst flying my Prov and 9/10 will use an alt or get a friend so I can use the web - insta warp trick, however this employees 2 people / accounts, a sole pilot has no defence against bump + boomerang technique.

Even with 2 people, if you have a fast enough ship, you can bump the freighter before it warps.

Yes many people do not do anything to help themselves, that is probably down to the fact that like I have said, whether you survive a gank or die, it is mainly down to the person doing the ganking, and very little with what the miner/Indy pilot does.
Asuri Kinnes
Perkone
Caldari State
#90 - 2012-03-31 13:29:17 UTC
Herr Wilkus wrote:
Eh, whats the point of arguing.

CCP GMs want to coddle carebears - even if they have to rewrite their own rules to do it.

Avoiding Concord has always been an exploit. Kind of understood was that the "ganker" would lose his/her stuff. Avoiding loosing stuff is an exploit.

whine more.

Bob is the god of Wormholes.

That's all you need to know.

Garven Dreis
Deep Core Mining Inc.
Caldari State
#91 - 2012-03-31 14:06:45 UTC
I think a large percentage of replies to this thread are coming from people who clearly have either a poor grasp on game mechanics, reality or did not read the OP

Terrible Poster Runner-up 2014

Joe Skellington
Sarz'na Khumatari
#92 - 2012-03-31 14:07:38 UTC
Killer Gandry wrote:
Do you also reclamate your own tears?




LOL, a bit butthurt imo.

Please note that ASCII art is not permitted in the forum signatures. Spitfire

Asuri Kinnes
Perkone
Caldari State
#93 - 2012-03-31 14:08:07 UTC
Garven Dreis wrote:
I think a large percentage of replies to this thread are coming from people who clearly have either a poor grasp on game mechanics, reality or did not read the OP

Which part in particular did you disagree with?

Bob is the god of Wormholes.

That's all you need to know.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#94 - 2012-03-31 15:08:53 UTC  |  Edited by: FloppieTheBanjoClown
What people fail to understand here is that this ISN'T about the boomerang ruling in itself. If you read the OP and quit trolling and playing internet badass for 30 seconds, you might actually gain some comprehension of what's at issue here.

This about CCP changing the rules to satisfy the whines of one group of players, at the expense of another group. This is about the GMs being "too busy" to enforce long-held rules on exploits, yet them adding more rules and then stating that they would make judgement calls based on "the spirit of the law" which puts a chilling effect on emergent gameplay.

Since some of you are being so deliberately dense, I'll give you some easy bullet points to read:


  • The boomerang wasn't considered an exploit, now it is. It wasn't being used to evade Concord, only to delay the inevitable. The logs should show that people using this tactic always lost their ships in the end. Sounds like it's Working As Intended to me.
  • The GMs previously said they were dropping the wardec exploit rules because they were overwhelmed with enforcement duties. Not so overwhelmed, it seems, to make new rules on which they must act.
  • Possibly the most worrisome is the statements made by GMs that they intend to enforce rules based on arbitrary guidelines where people who innovate run the risk of crossing invisible lines. It gives the impression that the NEXT boomerang could get you in trouble retroactively: if they decide that what you did needs a new rule, you get in trouble for actions you took prior to the existence of the rule.


I'm tired of CCP's blatant favoritism toward the hapless, obstinate carebear who refuses to accept risk. That's not how Eve was when I came here, and it's not what's going to keep me interested in the game.

edit: I think it needs to be clearly stated that the more CCP does to make the game friendly to the players this favors, the more they're going to create a revolving door of subscribership where people come in, stay for a year or so, and leave. I've met dozens of former Eve players in real life, and they all said the same thing: they played for a 12-18 months, got bored, and quit. Most of us who DON'T get bored aren't mining and shooting rats for years on end. We're engaging in PVP in all its different forms.

(and yes, ganking is PVP. Just because it's not a toe-to-toe pistols at dawn duel that satisfies your sense of honor doesn't mean it's not PVP. It's one player attacking another for the sake of profit or competition. In my industrialist days, I hired some wannabe mercs to gank exhumers that were operating in the system I was using as a base. After a few rounds of ganks I had the belts all to myself. That is most certainly PVP in the spirit of Eve.)

Founding member of the Belligerent Undesirables movement.

Herr Wilkus
Aggressive Salvage Services LLC
#95 - 2012-03-31 15:16:16 UTC  |  Edited by: Herr Wilkus
Asuri Kinnes wrote:
Herr Wilkus wrote:
Eh, whats the point of arguing.

CCP GMs want to coddle carebears - even if they have to rewrite their own rules to do it.

Avoiding Concord has always been an exploit. Kind of understood was that the "ganker" would lose his/her stuff. Avoiding loosing stuff is an exploit.

whine more.


Well, for instance this statement.

Avoiding Concord has always been an exploit. But warping away from the site of a gank was never considered 'avoiding Concord.' And it still isn't. (now you just can't shoot after warping) Further, warping away doesn't save your ship - Concord ALWAYS catches you and destroys you. You just shoot as much as you can before that inevitably happens.

Interesting that you use the term 'stuff' very clever - CCP's policy is that you must lose your 'ship'. Not 'stuff'.
You are allowed to keep your mods. Did you know that they often survive Concord death? Amazing.

People need to learn to read.

Oh, and for the other fellow saying that 'saving a freighter from the Boomerang/bump combination was 'impossible'.

Answer: Tornados are GCC - anyone can engage them. Your solution: A single excorting Rifter with a point or two and a MWD. Tornados turn red, you point them, Concord showed up and the attack is thwarted. Easy as that. Care to revise your statement?

Kind of a shame, as it could have been a new business opportunity for bored pilots: High-sec Freighter escorts. Cost of shipping goes up, but thats not a bad thing. Further, there might have been opportunities to 'bribe' the guards to look the other way. Interesting stuff that will never happen, because now we are back to the same old 'brute force' gank. To which there is NO countermeasure except cargo risk management and economics. Kind sad. There was a lot of potential for everyone, not just pirates. What was that sound? Player interaction potential being snuffed out.
Kazacy
BACKFIRE Squad
#96 - 2012-03-31 15:29:15 UTC
Herr Wilkus wrote:
Asuri Kinnes wrote:
Herr Wilkus wrote:
Eh, whats the point of arguing.

CCP GMs want to coddle carebears - even if they have to rewrite their own rules to do it.

Avoiding Concord has always been an exploit. Kind of understood was that the "ganker" would lose his/her stuff. Avoiding loosing stuff is an exploit.

whine more.


Well, for instance this statement.

Avoiding Concord has always been an exploit. But warping away from the site of a gank was never considered 'avoiding Concord.' And it still isn't. (now you just can't shoot after warping) Further, warping away doesn't save your ship - Concord ALWAYS catches you and destroys you. You just shoot as much as you can before that inevitably happens.

Interesting that you use the term 'stuff' very clever - CCP's policy is that you must lose your 'ship'. Not 'stuff'.
You are allowed to keep your mods. Did you know that they often survive Concord death? Amazing.

People need to learn to read.

Oh, and for the other fellow saying that 'saving a freighter from the Boomerang/bump combination was 'impossible'.

Answer: Tornados are GCC - anyone can engage them. Your solution: A single excorting Rifter with a point or two and a MWD. Tornados turn red, you point them, Concord showed up and the attack is thwarted. Easy as that. Care to revise your statement?

Kind of a shame, as it could have been a new business opportunity for bored pilots: High-sec Freighter escorts. Cost of shipping goes up, but thats not a bad thing. Further, there might have been opportunities to 'bribe' the guards to look the other way. Interesting stuff that will never happen, because now we are back to the same old 'brute force' gank. To which there is NO countermeasure except cargo risk management and economics. Kind sad. There was a lot of potential for everyone, not just pirates.


i am srry to say that but for your solution for freighter gank you need to play in team, after all it's a multiplayer game. aparently for carebear population anything involving more than 1 player it's bad and need to be nerfed; funny thing they say the griefers are sociopaths and without social life blah blah blah. i wonder who are the really sociopaths here?
AureoBroker
Perkone
Caldari State
#97 - 2012-03-31 16:02:42 UTC
Herr Wilkus wrote:
Asuri Kinnes wrote:
Herr Wilkus wrote:
Eh, whats the point of arguing.

CCP GMs want to coddle carebears - even if they have to rewrite their own rules to do it.

Avoiding Concord has always been an exploit. Kind of understood was that the "ganker" would lose his/her stuff. Avoiding loosing stuff is an exploit.

whine more.


Well, for instance this statement.

Avoiding Concord has always been an exploit. But warping away from the site of a gank was never considered 'avoiding Concord.' And it still isn't. (now you just can't shoot after warping) Further, warping away doesn't save your ship - Concord ALWAYS catches you and destroys you. You just shoot as much as you can before that inevitably happens.

Interesting that you use the term 'stuff' very clever - CCP's policy is that you must lose your 'ship'. Not 'stuff'.
You are allowed to keep your mods. Did you know that they often survive Concord death? Amazing.

People need to learn to read.

Oh, and for the other fellow saying that 'saving a freighter from the Boomerang/bump combination was 'impossible'.

Answer: Tornados are GCC - anyone can engage them. Your solution: A single excorting Rifter with a point or two and a MWD. Tornados turn red, you point them, Concord showed up and the attack is thwarted. Easy as that. Care to revise your statement?

Kind of a shame, as it could have been a new business opportunity for bored pilots: High-sec Freighter escorts. Cost of shipping goes up, but thats not a bad thing. Further, there might have been opportunities to 'bribe' the guards to look the other way. Interesting stuff that will never happen, because now we are back to the same old 'brute force' gank. To which there is NO countermeasure except cargo risk management and economics. Kind sad. There was a lot of potential for everyone, not just pirates. What was that sound? Player interaction potential being snuffed out.


Nerf the bruteforce gank, Buff the boomerang gank!
The D1ngo
Republic Military School
Minmatar Republic
#98 - 2012-03-31 16:24:30 UTC
Eternum Praetorian wrote:
You're kind of pathetic TBFH.



going to have to give you a like...nice summary of the OP's character....


@OP you seem to have put a lot of effort into finding a way to make people unsub.

Ganking is one thing and should be encouraged in order to preserve the "no where is safe" aspect of Eve. However, this seems to be a bit extreme.

Try going for a walk...stay away from other humans and small animals at first. As you become accustomed to society again try saying "hello" to some people. You will at first feel that everyone hates you but it isn't true. That s just the small person that you are inside sabotaging you. Ignore it.

Report back in 2 years and let us know how you did.
Richard Aiel
The Merchants of War
#99 - 2012-03-31 16:27:12 UTC
So Im curious, does the OP get banned given he showed knowledge of using that exploit and knowledge that it is an exploit?

http://i144.photobucket.com/albums/r188/buddahcjcc/SOA-3-2.jpg

Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#100 - 2012-03-31 18:15:47 UTC
OP should be banned for incredible stupidity in thinking that this wouldn't be ruled an exploit after he overused it. A comment from the Titan thread comes to mind... "like someone, when presented with a free bar, instead of using it sensibly, instead got smashed and headbutted the doorman, and is now surprised at the reaction".

The boomerang trick has been obvious for years. The introduction of the Tornado is irrelevant. It's always been obvious, that after ganking someone, you could warp to another belt and attempt to gank another e.g., miner before CONCORD arrives. It also been obvious that overuse of it would be ruled an exploit. Because you're gaining an advantage from delaying your death to CONCORD.