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New dev blog: DirectX 11 Tessellation Tech Demo at Fanfest 2012

First post
Author
mechtech
Ice Liberation Army
#121 - 2012-03-28 22:13:30 UTC
I'm looking forward to this! My gtx480 needs more stuff to crunch!

I have to say though, you guys are really in bed with NVIDIA, huh? fyi ATI were the ones who first pushed tessellation. They had a tessellation engine built into their GPUs way back in their HD2000 series. Tessellation was planned to be in DX10, but NVIDIA couldn't get ready in time, so DX10 was more of a stopgap release.

Then again, if I recall Nvidia contributed to the CQ engine, so maybe they deserve some CCP love :)
Odin's Beard
Imperial Shipment
Amarr Empire
#122 - 2012-03-28 22:48:08 UTC
PhysX is quite capable of being run on just the CPU, and that is in fact how it is most often implemented. There are only a select few games that have full GPU processing support. It's simply a normal middleware physics engine with the added capability of offloading physics processing onto the GPU if the developers desire.

My current rig runs two AMD cards, but I'd fully support the graphics update as well as improved physics, bounding spheres hurt my brain.
Rena Windor
Unholy Knights of Cthulhu
Test Alliance Please Ignore
#123 - 2012-03-28 22:49:25 UTC
I am going to say yes please. Even though I don't have a top of the line computer, the video card is the Gigabyte 560 SOC. I think I can handle this no problem. I think most people forget that EVERY SINGLE UPDATE is available on SiSi prior to it going to tranquility. So it is most peoples fault if they don't like the features if they don't try them out. Plus not giving any feedback on the changes to the game in the test server feedback forums. But enough of that high horse, I think this would be a great thing to add to EVE and make it that much better then any of the other games out there. Plus it does give an idea of how many people would like to see it in WoD.

I give this 1000 +1's and hope that it doesn't kill the competitors of nVidia, cause without competition I have no ammo to say my video card manufacture is better then yours. truly IMO.
Kenshin Tzestu
Royal Amarr Institute
Amarr Empire
#124 - 2012-03-28 23:38:51 UTC
This would be fantastic to see in EVE!

I was stunned by how impressive the graphics were in that tech demo, seeing it in game would be a vast improvement over what we have now...

Hopefully this would work with AMD cards also?

Please give us this CCP!

Saul Tiegh
TechnoVikings
#125 - 2012-03-29 00:35:40 UTC
We want have this!ShockedShocked
Vorlain
Viziam
Amarr Empire
#126 - 2012-03-29 04:34:32 UTC
Maybe I am reading this wrong but has CCP Solomon just indicated that CCP plans to drop support for OSX and Linux users?

The Trinity rendering abstraction work we are undertaking at the moment will essentially make the engine API agnostic (DX11 is a rendering API). Theoretically this means we could build Trinity up to support both Direct X and OpenGL. This is a massive, theoretical could, there are no plans to support OpenGL for the next year or beyond.

https://forums.eveonline.com/default.aspx?g=posts&m=1016223#post1016223

or am I missing something?
Dr 0wnage
Garoun Investment Bank
Gallente Federation
#127 - 2012-03-29 06:48:26 UTC
Yes, absolutely YES! Big smile

People complained about the "premium" graphics back in the day because their computers couldn't run it. The posibilities that this opens for those of us that enjoy "pretty mode" are endless. The level of immersion that this will bring to our game will be amazing.

Take the time and do it. I'll be looking forward to corpses bouncing off my ships hull this time next year Pirate
Roime
Mea Culpa.
Shadow Cartel
#128 - 2012-03-29 07:47:48 UTC
Oh that looks sweet - yes please!

.

Zae'dra Xanthe
Republic Military School
Minmatar Republic
#129 - 2012-03-29 10:54:45 UTC
YES! DEFINITELY YES!!!
J Kunjeh
#130 - 2012-03-29 11:26:06 UTC
Dooo iitt! Yes, you should definitely keep Eve on the bleeding edge of pretty pixels. It's one of the big reasons this game is so attractive. The more beautiful it gets, the more immersive it gets too (seriously, seeing into a ship after it's been blown to bits? Dang that's cool).

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Nick Bison
Bison Industrial Inc
#131 - 2012-03-29 13:14:35 UTC
I've been looking for an excuse to upgrade my video cards ... now I have it! Smile

Nothing clever at this time.

Vyktor Abyss
Abyss Research
#132 - 2012-03-29 14:03:34 UTC
Yeah I echo everyone here's comments.

The demo looked awesome and you should push this forward. Shattering asteroids might even make ice mining interesting.
CCP Solomon
C C P
C C P Alliance
#133 - 2012-03-30 00:31:42 UTC
Vorlain wrote:
Maybe I am reading this wrong but has CCP Solomon just indicated that CCP plans to drop support for OSX and Linux users?

The Trinity rendering abstraction work we are undertaking at the moment will essentially make the engine API agnostic (DX11 is a rendering API). Theoretically this means we could build Trinity up to support both Direct X and OpenGL. This is a massive, theoretical could, there are no plans to support OpenGL for the next year or beyond.

https://forums.eveonline.com/default.aspx?g=posts&m=1016223#post1016223

or am I missing something?


The intended message was that there are no plans to support OpenGL natively, we will continue to offer the Cider wrapped client for MAC users. Apologies for any confusion Big smile

CCP Solomon | Technical Producer | EVE Online @RoryAbbott

Equto
Imperium Technologies
Sigma Grindset
#134 - 2012-03-30 02:05:41 UTC
At the same time I don't believe that the Cider wrapper provides any Dx11 support or Dx10 for that matter so using the Cider wrapper and Dx11 or 10 will provide no benefit to OsX or linux user and at the same time possibly break their compatability.
Jarnis McPieksu
Aliastra
Gallente Federation
#135 - 2012-03-30 05:58:50 UTC
Vorlain wrote:
Maybe I am reading this wrong but has CCP Solomon just indicated that CCP plans to drop support for OSX and Linux users?

The Trinity rendering abstraction work we are undertaking at the moment will essentially make the engine API agnostic (DX11 is a rendering API). Theoretically this means we could build Trinity up to support both Direct X and OpenGL. This is a massive, theoretical could, there are no plans to support OpenGL for the next year or beyond.

https://forums.eveonline.com/default.aspx?g=posts&m=1016223#post1016223

or am I missing something?


As long as DX9 is supported, DX9-wrapped-into-OGL is supported. EVE doesn't support Open GL at the moment and still it runs on Mac (and Linux)

Lost True
Perkone
Caldari State
#136 - 2012-03-30 10:26:02 UTC
Well, that's a cool video :)

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Nekopyat
Nee-Co
#137 - 2012-03-30 18:45:49 UTC
Bent Barrel wrote:

I do not expect it to happen, but one can dream :-)


See, if I was going to dream, I would dream of CCP releasing a rich API for 3rd party interfaces instead. I doubt CCP would ever release an iconic version of their UI, but I could see someone else doing it.. give EvE a nice 'wargame' feel ^_^
Devore Sekk
Ministry of War
Amarr Empire
#138 - 2012-03-30 19:15:37 UTC  |  Edited by: Devore Sekk
Valeo Galaem wrote:
The demo was made using a latest gen but mid range gfx card. By the time the feature makes it into the game most NEW cards should be able to handle tessellation just fine.


Fixed that for you.

But tesselation is ultimately generating detail out of nothing, so it will never look as good as the real thing, it's the 3D equivalent of sharpening a blurry JPEG or zooming in on someone's face in a satellite picture on Google maps. Utilizing light maps and textures and putting that into the 3D model is cool, but I think real world gains will be very limited. I judge this to be a marketing gimmick until we can see more. Nvidia is pushing this hard. Blink
Avila Cracko
#139 - 2012-03-31 14:03:01 UTC  |  Edited by: Avila Cracko
@ CCP

So, will we get it??? Big smile
Will we get better graphic and physics??? Big smile

truth, the whole truth and nothing but the truth.

Lt Pizi
Aliastra
Gallente Federation
#140 - 2012-03-31 15:53:45 UTC  |  Edited by: Lt Pizi
do it !

i beg thee

on an relatet note .. if someone has an account on this forum , pls correct some things
ive never read such false info about EVE as this

http://www.youtube.com/redirect?q=http%3A%2F%2Fwww.evilavatar.com%2Fforums%2Fshowthread.php%3Ft%3D166685%26goto%3Dnewpost&event=public_stream_redirect&usg=nLGJGOilt7pJpBxfx4nGrOoNbK4=

Goon Tears are best tears, because they're 25% alcohol by volume!