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Covetor needs mining barges V? really?

Author
Sean HellFire
The Scope
Gallente Federation
#1 - 2012-03-28 18:43:41 UTC
recently i trained up a mining toon, and was shocked when CCP switched the skill requirement for the coveter from mining barges 3 to mining barge 5, the ship that I had been happily chewing rocks with suddenly became a paperweight in my hanger for the next 21 days as I trained the skill up. and then I switched into my Hulk. by requiring mining barge 5 for the coveter it makes it a useless ship, at mining barge 5 you're taking the day of training and and flying an exhumer, not fiddling around with a coveter, and very rarely does it make sense to fly a coveter when you could fly a hulk. Additionally it is a Tech 1 Tier 3 ship, for every other ship class in game that means skill level 3. CCP may believe that it makes sense to make players train a 20 day skill for a tech 1 sub capital ship, but I respectfully disagree, and I would like to see the old requirements back in place.
zerush
Zulu Technologies
#2 - 2012-03-28 18:46:58 UTC  |  Edited by: zerush
This is already addressed by the new ship skill system, which is coming soon(tm)...

EDIT:
Dev Blog

"Increase progression consistency by ensuring all navy ships and entry requirement for upper classes have a skill level 4 requirement, while tech 2 has a level 5 requirement. For example, that means lowering the Covetor's Mining Barge requirement from 5 to 4, but also reducing Battleship requirement from 5 to 4 for capitals."
Heathkit
Pator Tech School
Minmatar Republic
#3 - 2012-03-28 18:48:55 UTC
Covetor also needs Astrogeology V, which is pretty ridiculous. Hopefully they move it to needing barge and astrogeo to IV
Sean HellFire
The Scope
Gallente Federation
#4 - 2012-03-29 01:42:21 UTC
In my first post i mentioned a revert to the old requirements. This was a noobism on my part, apparently coveters always needed Mining barge 5, still a problem, lol, just not a new one as I had originally thought. I apologize for my stupidity :-)