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Incursions and possible lies from CCP?

Author
TriadSte
The Scope
Gallente Federation
#1 - 2011-09-25 15:08:43 UTC
So every single day Im running Incursions before DT when TQ is live penalties are back at 100%

This is not correct so I always petition.

This is always answered quickly and resolved.

Today was different, The penalty bar went down to 0% from 100% but as we checked our ships EHP and resists we noticed a very marked difference. My Basilisk had lost 16% EHP.

Not only that but the damage was also very....odd, shields almost blown out with 1 single blow but to make things even more confusing was it was repped back up in under 1 second. Everything was instant instead of being gradual.

It was so super weird all of the fleet were commenting and laughing at the apparent lack of truth from CCP.

The penalty bar was indeed 0% but it was certain that penalties existed.

Why can't CCP make it so that after a DT the system penalties were the same as before Downtime? Can the Sansha operate on a offline server? I don't think so!

I believe there to be some very serious issues with incursion which need to be addressed. People are flying some very expensive ships and clones and its only fair CCP make these Incursions correct.

Did anyone also notice these things today?
Elindreal
Planetary Interactors
#2 - 2011-09-25 15:42:11 UTC
this is all part of incursion risk, add more tank for your shiny mods
TriadSte
The Scope
Gallente Federation
#3 - 2011-09-25 17:38:25 UTC
Not the point, read properly please.

Incursion status bar tells us 0% penalties when in actual fact penalties are indeed active.
mkint
#4 - 2011-09-25 17:44:53 UTC
bug.eveonline.com

But yeah, incursions is probably another abandoned feature already, knowing how quickly CCP abandons things. Which is sad because it's the only PVE in the game worth doing.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Foodpimp
The Scope
Gallente Federation
#5 - 2011-09-25 17:47:14 UTC
TriadSte wrote:
Not the point, read properly please.

Incursion status bar tells us 0% penalties when in actual fact penalties are indeed active.



Guess it's time to quit then huh?
TriadSte
The Scope
Gallente Federation
#6 - 2011-09-26 08:18:12 UTC
mkint wrote:
bug.eveonline.com

But yeah, incursions is probably another abandoned feature already, knowing how quickly CCP abandons things. Which is sad because it's the only PVE in the game worth doing.


Totally agreeing with you here. It is a shame it most probably is actually in a paper tray marked "misc" these days.
Brooks Puuntai
Solar Nexus.
#7 - 2011-09-26 08:24:54 UTC
Welcome to Eve Online. Incursions need to wait in line to be fixed. Don't worry it will be Soon™*,

*Soon can range anywhere from 18 months to 5 years.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

non judgement
Without Fear
Flying Burning Ships Alliance
#8 - 2011-09-26 08:39:24 UTC
Yeah PI didn't have any fixing done to it. It was just left as is.
Kunming
Viziam
Amarr Empire
#9 - 2011-09-26 08:43:29 UTC
This will be a "bittereply".

I spent 300-400mils on ships and fittings joined multiple incursion channels waited and posted patiently for 2 weeks solid, without an invite. Incursions are some closed club for the supercarebear, serves you right IMO, when only 1% (400 ppl wait for an invite while 10 ppl farm the whole thing repeatedly) of the EVE players actually interact with it ofc CCP will abandon it. A nerf will come soon so that 1% will dissapear as well.

I find incursions stupidly disturbing in my gameplay, chasing a WT in empire and bam you enter some stupid carebear zone with wierd effects, just so some carebear corp can farm their heart out.

OFC Im emotional in this post waiting for 2 weeks just so you can try out the new PvE content...Roll Although none of you can deny the truth that its being farmed repeatedly now by the same ppl over and over.


OH btw, yea CCP should fix bugs ofc..Big smile
mkint
#10 - 2011-09-26 08:44:49 UTC
non judgement wrote:
Yeah PI didn't have any fixing done to it. It was just left as is.

You mean as in revisit to deliver more than 10% of the original design plan? I really hope you aren't defending PI, because CCP has openly admitted that PI is a failure in more than just the reprocessing exploit. So did they finish the feature? Nope. Instead of finishing it, they are going to tack on an unrelated "feature" the purpose of which is to give console noobs a way to grief Real EVE players without fear of retaliation. The revisit was to remove some of the suck, but no plans have announced to make it actually good.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

mkint
#11 - 2011-09-26 08:49:34 UTC
Kunming wrote:
This will be a "bittereply".

I spent 300-400mils on ships and fittings joined multiple incursion channels waited and posted patiently for 2 weeks solid, without an invite. Incursions are some closed club for the supercarebear, serves you right IMO, when only 1% (400 ppl wait for an invite while 10 ppl farm the whole thing repeatedly) of the EVE players actually interact with it ofc CCP will abandon it. A nerf will come soon so that 1% will dissapear as well.

I find incursions stupidly disturbing in my gameplay, chasing a WT in empire and bam you enter some stupid carebear zone with wierd effects, just so some carebear corp can farm their heart out.

OFC Im emotional in this post waiting for 2 weeks just so you can try out the new PvE content...Roll Although none of you can deny the truth that its being farmed repeatedly now by the same ppl over and over.


OH btw, yea CCP should fix bugs ofc..Big smile

Yes the bugs need to be fixed. But if you can't get in an incursion fleet, don't blame the bugs. Never have I once been unable to get into a fleet when there has been one recruiting. Blame your crappy loadout and/or your inability to fit a ship that won't just get billions of isk worth of ships killed just because you cba'd to solicit and follow some fitting advice. And I have seen plenty of T1 BSes with T1 weapons along. If you don't like the requirements the FCs have for joining their fleets, make your own fleet. Just let me know beforehand so I can salvage your wrecks.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

non judgement
Without Fear
Flying Burning Ships Alliance
#12 - 2011-09-26 09:06:49 UTC  |  Edited by: non judgement
mkint wrote:
non judgement wrote:
Yeah PI didn't have any fixing done to it. It was just left as is.

You mean as in revisit to deliver more than 10% of the original design plan? I really hope you aren't defending PI, because CCP has openly admitted that PI is a failure in more than just the reprocessing exploit. So did they finish the feature? Nope. Instead of finishing it, they are going to tack on an unrelated "feature" the purpose of which is to give console noobs a way to grief Real EVE players without fear of retaliation. The revisit was to remove some of the suck, but no plans have announced to make it actually good.


If you read what I said, it says in a sarcastic tone (incase you missed it) that PI didn't have any fixing done to it and it was left as it was originally released.
So What I beleve I was saying is that CCP did do some changes to it. So it is an example of something that received some modification to it after its first release.
That kind of sounds to me like I'm defending CCP not PI.
I like when people twist what I say to make it sound like a whole lot more.

I don't use PI atm. You might be right about PI, but I don't know.
Sounds to me like you're wonderfully negative about PI and you don't even know how Dust is going to affect it.
Kunming
Viziam
Amarr Empire
#13 - 2011-09-26 09:15:33 UTC
mkint, I dont know why you found the need to troll my post. OFC I have the right fitting and checked out the correct information sites like http://incursions.nexsoft.de/ etc..

You know just as well whats going on there, same old ppl running the same gang over and over, maybe a logi or DPS ship logs off so you might see an invite. Oh and I made my own gang, the other gang just started shooting structures or something, but its been awhile I dont know if they fixed that yet.

The whole INCURSION thing just got me disgusted, and I dont get it why they nerf sanctums but not something like incursions thats being repeatedly farmed with no risk of getting PVPed.
Zey Nadar
Aliastra
Gallente Federation
#14 - 2011-09-26 09:16:00 UTC
TriadSte wrote:

Not only that but the damage was also very....odd, shields almost blown out with 1 single blow but to make things even more confusing was it was repped back up in under 1 second. Everything was instant instead of being gradual.


Could it have been lag?
mkint
#15 - 2011-09-26 09:17:54 UTC
non judgement wrote:
mkint wrote:
non judgement wrote:
Yeah PI didn't have any fixing done to it. It was just left as is.

You mean as in revisit to deliver more than 10% of the original design plan? I really hope you aren't defending PI, because CCP has openly admitted that PI is a failure in more than just the reprocessing exploit. So did they finish the feature? Nope. Instead of finishing it, they are going to tack on an unrelated "feature" the purpose of which is to give console noobs a way to grief Real EVE players without fear of retaliation. The revisit was to remove some of the suck, but no plans have announced to make it actually good.


If you read what I said, it says in a sarcastic tone (incase you missed it) that PI didn't have any fixing done to it and it was left as it was originally released.
So What I beleve I was saying is that CCP did do some changes to it. So it is an example of something that received some modification to it after its first release.
That kind of sounds to me like I'm defending CCP not PI.
I like when people twist what I say to make it sound like a whole lot more.

I don't use PI atm. You might be right about PI, but I don't know.
Sounds to me like you're wonderfully negative about PI and you don't even know how dust is going to affect it.


Yeah... I couldn't tell from the context if you were being sarcastic or not. And yes I'm extremely vitriolic about PI. It was the title feature for a whole expansion cycle, and continues to have less depth than most Flash games (even after a couple minor "fixes"). And instead of fixing it, they are going full steam with the Dust link (according to devs will use PI mechanics to build sov arenas)... unless the "refocus" has postponed it anyway. We're supposed to be able to interact with Dusters in a meaningful way, but through PI we can't even interact with eachother. It's NOT looking good.

But PI is off topic... topic is how it's unlikely CCP's is gonna do anything to make incursions better for 18 months to 5 years, including fixing outright bugs.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

mkint
#16 - 2011-09-26 09:27:04 UTC  |  Edited by: mkint
Kunming wrote:
mkint, I dont know why you found the need to troll my post. OFC I have the right fitting and checked out the correct information sites like http://incursions.nexsoft.de/ etc..

You know just as well whats going on there, same old ppl running the same gang over and over, maybe a logi or DPS ship logs off so you might see an invite. Oh and I made my own gang, the other gang just started shooting structures or something, but its been awhile I dont know if they fixed that yet.

The whole INCURSION thing just got me disgusted, and I dont get it why they nerf sanctums but not something like incursions thats being repeatedly farmed with no risk of getting PVPed.

Because the "I can't get a fleet" whine is annoying. And it's ALWAYS the case that people show up in a drake or other useless boat fitted poorly, and all upset that nobody wants them in a fleet. And pretty much all fleets I've been in are first come first serve, unless the ship/loadout is terribad (mediocre is usually okay, fail is not.) You do see the occasional "elite fleet" that has exclusive requirements, but I've never gone to the effort of joining one, and have competed in sites successfully against them. The other day a freakin' frig fleet out-competed a so-called "elite fleet" with only a single T1 atron loss.

Should the income of incursions be nerfed? Maybe. Or maybe the fact that there's something that's both fun and profitable is keeping a bunch of people subbed right now. I don't have those numbers.

edit: also those "supercarebear" farmers are keeping those effects to 0%. You can chase your WTs and not be affected by it at all. In fact, that's what this thread was about... that after downtime the effects jump around in weird unintended ways. Needs fixing.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

KittyCatCanCan
Cute Girls United
#17 - 2011-09-26 09:36:08 UTC  |  Edited by: KittyCatCanCan
mkint wrote:

Because the "I can't get a fleet" whine is annoying. And it's ALWAYS the case that people show up in a drake or other useless boat fitted poorly, and all upset that nobody wants them in a fleet. And pretty much all fleets I've been in are first come first serve, unless the ship/loadout is terribad (mediocre is usually okay, fail is not.) You do see the occasional "elite fleet" that has exclusive requirements, but I've never gone to the effort of joining one.

A lot of the higher up FC's just go with a person > fit, so it's more of a question about how you are as a person (can you play the game and do as you're told - you're pretty much golden)... that's how i see it anyways...

Kunming wrote:
I spent 300-400mils on ships and fittings joined multiple incursion channels waited and posted patiently for 2 weeks solid, without an invite.


I can understand your frustration, i do not however, understand how you couldn't have gotten a single invite...

unless you have some god-awfull fit ;)

i joined incursions a week ago, and i've allready earned enough ISK to buy a shiny mach and a basilisk, that is a lot of ISK when you come from LV4s :P


hit me up in game, and we'll figure something out :)
TriadSte
The Scope
Gallente Federation
#18 - 2011-09-26 10:17:23 UTC  |  Edited by: TriadSte
300-400 mils is nothing....

Some ships plus clones are worth a hell of alot more than 400 mil
Xearal
Dead's Prostitutes
The Initiative.
#19 - 2011-09-26 10:47:13 UTC
I don't see how you can't get an invite to fleets, my corp has a few 'incursion hunters' around who do fine, and recently an incursion dropped down smack in the middle of our little piece of the universe, making for some very nice income ( and a boost to the local economy, aka my wallet, from production ), as I was flying through the systems, I asked if there was a fleet around, and the awnser I got was an invite to a fleet. And I have some of the incursion hunters that descended on our corner asking me if my alliance is forming up a fleet and if they need more people.

I've been 'stuck' in empire waiting on a JC to time out before I could jump back to my little corner of the universe, so I decided to do some incursion hunting, just went to a tradehub, shelled out about 150M, bought all the usual T2 stuff I put on in my ship, flew out to the nearest incursion, took me about 10 minutes, then I was in a fleet, and we were ganking stuff.
Not one of those 'leet' 100B isk fleets, but just a normal one, with a bunch of BCs, some BSses, nothing special, but it worked fine. made about 200M that day 'waiting on my JC timeout'.

I suppose the fact that I'm a Guardian pilot makes me a little privileged, as they tend to be in demand a lot, but still, incursion forming up is fine, if you're not getting invites, it's probably not the people there, but you who is doing something wrong.
Failfits, emo tantrums, annoying people, those tend to have people throw you out. Knowing your stuff, being willing to listen to people, being reasonable and 'professional' about it tend to get you into fleets.
The invite I got a few days ago when just asking if there was a fleet, the FC made it perfectly clear that as I was only flying a silly HAM drake, I was the 'weakest' link in the fleet, and I would be replaced if something better came along. The fact I said he was right about that ( he was ) made him invite me and my silly drake again when they needed another member in their shield fleet. ( turned him down on that, as I was in an AF that was forming up, and I'm far more comfortable in a guardian in incursions than in some DPS ship, as DPS is not somethign I'm good at, but I'm a Damn good Logi pilot, as evidenced by the amount of agro I tend to draw from the rats when I rep people up )

Does railgun ammunition come in Hollow Point?

Lugalzagezi666
#20 - 2011-09-26 10:51:59 UTC
Kunming wrote:
I spent 300-400mils on ships and fittings ...


Why would fc invite your 300-400m ship into fleet, when he can choose from tens of 1,5bil+ pirate bs, marauders and t3s? You must be prepared to invest more than 400m to get into fleets as combat ship. If you dont want to invest that much isk, fly logis - they can be fitted properly for 200-300 mil and are almost always needed. Or fc your own fleet.

But tbh i think your problem are fits or skills, because ive seen even tech 1 battleships like ravens, megas or maels to get into fleets.
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