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Warfare & Tactics

 
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MWDs pouring on the damage?

Author
Iria Ahrens
Space Perverts and Forum Pirates
#1 - 2012-03-27 09:45:26 UTC
Just lost my anathema to overconfidence from getting sloppy dealing with weak opponents. Basically, in the past if I wanted to make a insta warp, and the station was already camped, I could undock, hit mwd, get to 2000k and cloak before I got targeted. And If I was targeted somehow, I could redock before I took too much damage. Do this off-and-on for a few years, only against BC or higher of course, and it starts to seem reasonable. Darn ship felt invulnerable. Bought it when it looked like a crucifier.

Well, last night I met a tornado that did lock me up and instapoped me. Surprised me he did. I was expecting to take heavy damage maybe but not be insta popped with large guns at less than 5k. My transversal should have been plenty high to reduce the damage to a tolerable level, so I thought.

Is the MWD the main contributor to my instappping? I'm talking mechanics now, not the lack of wisdom of making the attempt. Or maybe did the tornado park in a perfect spot so I had no transversal? Though he was not in front of me, so I dunno how that could be. I thought the only places with 0 transversal were directly in front or behind.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Aquila Shadow
Deep Core Mining Inc.
Caldari State
#2 - 2012-03-27 09:56:08 UTC
The MWD increases your sig radius so you probably looked like a destroyer or cruiser to him.

                                              "Let Vigilance Be Your Sword"

Tauranon
Weeesearch
CAStabouts
#3 - 2012-03-27 09:56:20 UTC
wrecking shots don't care about transversal. its just a flat 1%er

Someone more familiar with arty might know better, but I presume a single wrecker in the volley is 4500 hps or so. Its a one percent chance so someone somewhere has to get more than one wrecker at once some time too.


Soldarius
Dreddit
Test Alliance Please Ignore
#4 - 2012-03-27 10:19:15 UTC
Tornados can get over 10000 raw damage per volley. Wrecking isn't the word. Obliterating maybe.

http://youtu.be/YVkUvmDQ3HY

Tauranon
Weeesearch
CAStabouts
#5 - 2012-03-27 10:33:15 UTC
Soldarius wrote:
Tornados can get over 10000 raw damage per volley. Wrecking isn't the word. Obliterating maybe.


Wrecking shots are part of turret mechanics, not just a turn of phrase.
Bouh Revetoile
In Wreck we thrust
#6 - 2012-03-27 12:38:20 UTC
Tauranon wrote:

Wrecking shots are part of turret mechanics, not just a turn of phrase.

I think he said it because there is no need for a wrecking hit to obliterate an anathema with a tornado.
With an MWD, an anathema have 250-300m sig radius; it's not a destroyer or a cruiser, it's a big battlecruiser.
Depending on the distance between you two, your speed may have not been enough to outtrack the 1400mm arty. Make you maths, and don't forget the tracking enhancers. At 50km, I think you have no chance of escaping them with that sig. It may be interesting to make the calculation with an afterburner though, or even to test it.

But even with a half hit, you would have been obliterated, because of the silly alpha of the 1400mm arty.

So to answer the question, I think the MWD is the main contributor of the instapoping but distance and tracking enhancers may have help this.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#7 - 2012-03-27 13:04:00 UTC  |  Edited by: ChromeStriker
Also tranversal wouldnt be so high if you were still eccelerating. If you had just turned it on, you would have the bigger sig but no improvement in speed.

edit: Also by turning on the mwd an enemy can lock you faster (not a problem if they have sebos)

No Worries

Lady Spank
Get Out Nasty Face
#8 - 2012-03-27 13:09:57 UTC
If I was camped in like this I would first undock and ctrl+space, check for a natural insta warp celestial.

If yes, redock, undock and use it.

If no, bring in an alt to set up a insta undock.

Hitting MWD and hoping to cloak in time seems foolish to me, I'm surprised you have managed for so long with this technique but well done for surviving so long :D

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Tabernack en Chasteaux
Phoibe Enterprises
#9 - 2012-03-27 15:03:45 UTC
Iria Ahrens wrote:
Just lost my anathema to overconfidence from getting sloppy dealing with weak opponents. Basically, in the past if I wanted to make a insta warp, and the station was already camped, I could undock, hit mwd, get to 2000k and cloak before I got targeted.


When you undock, you have 30 seconds of invulnerability so long as you don't activate any modules, change course, etc. Nobody can even target you during this period. I suggest changing your modus operandi: instead of instantly punching your MWD, use your 30 seconds to coast clear of the station, then just activate your cloak.

The only things to be wary of are abnormally huge stations and crowded undocks (both usually found only in busy high-sec hubs), and fast frigates getting right on your ass so you can't cloak (ctrl-space, wait out your timer, and dock back up).
Iria Ahrens
Space Perverts and Forum Pirates
#10 - 2012-03-28 07:56:27 UTC
Alright, some good comments all around. Thanks all for the help.

Ya, I wasn't doing the smart thing at all. But I have some new things to think about, and that's always a good thing.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Karl Planck
Perkone
Caldari State
#11 - 2012-03-28 11:56:04 UTC
Tabernack en Chasteaux wrote:
Iria Ahrens wrote:
Just lost my anathema to overconfidence from getting sloppy dealing with weak opponents. Basically, in the past if I wanted to make a insta warp, and the station was already camped, I could undock, hit mwd, get to 2000k and cloak before I got targeted.


When you undock, you have 30 seconds of invulnerability so long as you don't activate any modules, change course, etc. Nobody can even target you during this period. I suggest changing your modus operandi: instead of instantly punching your MWD, use your 30 seconds to coast clear of the station, then just activate your cloak.

The only things to be wary of are abnormally huge stations and crowded undocks (both usually found only in busy high-sec hubs), and fast frigates getting right on your ass so you can't cloak (ctrl-space, wait out your timer, and dock back up).



rofl

...


LolLolLolLolLolLolLolLolLolLolLol

I has all the eve inactivity

Traska Gannel
Deep Core Mining Inc.
Caldari State
#12 - 2012-03-28 13:14:22 UTC
Just to add a couple of comments:
1) Your MWD contributed to both the insta lock and damage (as mentioned :))
2) They probably locked and fired as soon as the MWD went on but before you built up any speed ... even in a cov ops it takes a few seconds to get up to speed ... so traversal probably wasn't very large
3) If they were 40km away the results would have been the same and traversal would likely not make a difference
4) The session change timer is only 20 seconds these days
5) It is a good idea to turn on the session change time indicator ... it is a little circle in the upper left of the screen that indicates when the session change ends and you become targetable. If someone is insta-locking you with guns set to fire it is a race between you redocking and them locking so don't waste any time :)
Andy DelGardo
#13 - 2012-03-28 14:48:19 UTC  |  Edited by: Andy DelGardo
Traska Gannel wrote:

5) It is a good idea to turn on the session change time indicator ... it is a little circle in the upper left of the screen that indicates when the session change ends and you become targetable. If someone is insta-locking you with guns set to fire it is a race between you redocking and them locking so don't waste any time :)


Quote:
The session-change timer and the invulnerability timer are two different and unrelated concepts. When you undock on Tranquility today you are invulnerable for 30 seconds (invulnerability timer) and it just so happens that you cannot dock for 30 seconds (session-change timer). With this change, you will continue to be invulnerable for 30 seconds or until you move but you will be able to dock after 10 seconds.