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PvE Amarr Cruiser Choice for a Newbie?

Author
drdxie
#21 - 2012-03-27 00:59:47 UTC
Clyde ElectraGlide wrote:
Arbitrator for all the reasons mentioned above, plus being a great reason to crosstrain Gallente after you maybe would want to get your Amarrian skills up. The Dominix is one of the easiest ships to mission in provided you have tech 2 sentry or heavy drones trained. Plus, if you were to ever venture into exploration, the Ishtar is the best non tech 3 ship for that.

I initially crosstrained Amarr specifically for the Arbitrator, and later for the Pilgrim once I realised how awesome of a ship it was. But to answer your question, yes, an Arbitrator for the short-term, and then a Harbinger when you get into level 3 missions.


so you have tried the Gila then?? Less skill intensive, tanks better.. and is cheaper..

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Clyde ElectraGlide
Emara Entertainment Inc.
#22 - 2012-03-27 02:33:44 UTC
drdxie wrote:
Clyde ElectraGlide wrote:
Arbitrator for all the reasons mentioned above, plus being a great reason to crosstrain Gallente after you maybe would want to get your Amarrian skills up. The Dominix is one of the easiest ships to mission in provided you have tech 2 sentry or heavy drones trained. Plus, if you were to ever venture into exploration, the Ishtar is the best non tech 3 ship for that.

I initially crosstrained Amarr specifically for the Arbitrator, and later for the Pilgrim once I realised how awesome of a ship it was. But to answer your question, yes, an Arbitrator for the short-term, and then a Harbinger when you get into level 3 missions.


so you have tried the Gila then?? Less skill intensive, tanks better.. and is cheaper..


Actually no, I haven't Oops I shall try it out when I can get my hands on one. Still, I say an Ishtar isn't a horrible ship for exploration.

In Need of a New Signature

Nonnosa
420 Enterprises.
#23 - 2012-03-27 08:22:29 UTC  |  Edited by: Nonnosa
If you have only been playing a week you might be getting into cruisers to soon. Train the 'title' or base skills first. (those that apply to most ships). It is painful but train Electonics, Engineering, Energy management and Operation to level V as soon as you can bare. You will be able to fit more stuff on your ship and using lasers, you need all the capaciter you get.

I used a Maller when I did level 2s. It did the job, I fitted a web a few times to take care of the smaller stuff which worked. The Arbi is a good ship but you need drone skills (Drone Interfacing being the big one) to get the most out of it. It doesn't give a bonus to laser weapons so consider using projectile weapons instead which don't use cap.

Meiyo Itansha wrote:


So what are some general guidelines? My last Omen had a couple EANM 1s, some plating (I forget which, I think it was 200mm), a Medium Armor Repairer, a medium cap battery, 3 medium laser turrets and 2 pulse laser turrets. I have no idea if it was really a decent fit or not aside from the fact that I was doing fine until I hit that darn Burning Down the Hive mission.



I think I lost my first ship in that mission as well. Smile

Guidlines: Your fit looks OK except for your weapons: Don't mix beam and pulse lasers. Go with one or the other and make sure they are all of the same type so you can group them together. Beam lasers are preferred in missions so you can keep distance, pulse do more damage but are at closer range so you take more damage yourself.

That misson is difficult because it is your first encounter with warp scrambling frigates which are probably one of the more dangerous things in PvE. Everything else you can warp away from and get armour and cap back, warp scrambles prevent that so your stuck in the misson and die.

As to killing these frigates: Move away and target them first before they get under your weapons tracking, use light drones or fit a web so you can hit them when they are in close.

Two final recomendations:

1. Read the ISK guide, a fantastic book that I wish exsisted when I started playing: http://www.isktheguide.com/

2. Download a ship fitting program (EFT or PYFA) to work what you can fit on ship. Battleclinic and Failheap Challenge have loadouts listed to give a few ideas. Some of them are really dumb so be careful. Blink

Good luck and welcome to Eve. Pirate
Arlen Fehrnah
MLJ Space League
#24 - 2012-03-27 13:26:43 UTC
I'd just like to say that whilst Engineering/Electronics V are both hugely important skills, I wouldn't recommend getting them in your first week. In the time it takes to get those two to V, you could probably get nearly all the skills on Kosatzu's list. I'd much rather have all the relevant skills to III/IV than one or two at V. I'd personally wait until you are ready to move into a Battlecruiser before bothering with getting Eng/Ele V.
Ank Parkor
WildSpace Otters
#25 - 2012-03-27 13:57:06 UTC
Meiyo Itansha wrote:
oSo what are some general guidelines? My last Omen had a couple EANM 1s, some plating (I forget which, I think it was 200mm), a Medium Armor Repairer, a medium cap battery, 3 medium laser turrets and 2 pulse laser turrets. I have no idea if it was really a decent fit or not aside from the fact that I was doing fine until I hit that darn Burning Down the Hive mission.


1) Mix of pulse and beams is a bad idea. Stick to beams (whatever their size or the ship you use) until you can use T2.
2) 200mm plates are useless for PVE. It is a better to use specific hardeners for the missions you have. Keep an EANM if you have tanking issues, use an heat sink if you have dps issues.
3) Try to be cap stable, or at least stable for several minutes. Don't forget to use rigs.

For the ship, use Arbi if you have drones skills (these are mandatory and will be useful whatever you plan to do in the game, T2 drones are litteraly gamebreaking), Omen otherwise. Maller is solid but not really powerful.

When I was in your situation I had a terrible time running a cruiser. I finally sticked to my dear Coercer then jumped into a Harbinger. Destroyers are fine for L1/L2 and Harby awesome for L3.

But 8M SP isn't really newbie, you play since several months. Where are all these points?

[u]Short time trader, short term missionner, long term ambitions.[/u]

Bring justice to EVE: https://forums.eveonline.com/default.aspx?g=posts&m=1171333

Meiyo Itansha
Kite Co. Space Trucking
#26 - 2012-03-27 14:53:43 UTC  |  Edited by: Meiyo Itansha
My character sheet on Eve Gate is bugged, I think. If you take a look at my corp history you'll see I've only ever been in an NPC corp and it's only been for like, 13 days at this point. Not really sure why it shows millions of SP, I only have around 500k.

P.S. Started putting together a skill plan on Eve Mon last night. really appreciate everyone's assistance.
Butzewutze
Doomheim
#27 - 2012-03-27 15:40:24 UTC
Hi there,

as a 7 year old veteran i can give you a small overview of amarr cruisers, maybe thats interesting for you.

Omen:

Omen sucks... really. Its considered as a glasscannon but unfortunately it does less dps that some frigates.
It has not enough grid to fit anything usefull. It has not enough grid / cpu to fit weapons + tank. Its quite fast and agile, cheap and its looking good but overall it lacks performance compared to other cruisers. Small dronebay of 15m3 means u can launch 3 drones as a frigdefence. So much for the Omen.

Maller:

No Dronespace = No drones. Good grid+CPU and u can fit a really amazing tank(2x1600mm plate + trimarks anyone?). Its a good bait and everybody knows that so baiting often doesnt work. It lacks dps aswell. In a pvp fight u will be useless and ignored because everybody thinks you are tough and hard to kill so you usually wont get primaried.

Arbitrator:

Best Amarr cruiser in the whole line. Good grid and cpu. Nice slotlayout(4,4,4). Can be shieldtanked(it tanks better as an active maller) and armortanked aswell. Nice bonus for pvp. Amazing Dronebay for its size. Unfortunately it leads to a somewhat dead end in amarrskilling because there are no other nice drone-only-boats. Nevertheless the droneskills will be usefull.

In your case i would buy another Omen or an Arbitrator. The omen is cheap and it will be enough to earn some more money to get into a harbinger. That will be a nice improvement and u can use the same modules you use on the omen. If you really want something else, try the arbitrator. IMHO its one of the best T1 cruisers in the whole game. The slotlayout makes it very versatile and you have no "cons".

Regards

Butze
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