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Warfare & Tactics

 
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How FW missions can improve one's chess strength

Author
iudex
State Protectorate
Caldari State
#1 - 2012-03-26 12:22:52 UTC
Doing Faction Warfare level 4 missions has become easy and boring. After a while i started to solve chess problem and tactical puzzles in the ingame-browser at sites like chesstempo.com while doing the missions (which is clicking on the "warp to & jump" button 80% of time anyways, thus not very attention-consuming).
While getting millions of FW lp points and ruining the market for things like the custom office BPCs or Navy Scorpions (sorry for that Twisted) this combination of FW missions and solving chess puzzles made my FIDE chess rating go up by 200-300 ELO points. I'd not train so much for chess without FW missions, this has become some kind of strange symbiosis and i wanted to say thanks to CCP and other the FW participators - because of you, I now regularly clobber players in my chess club, that were much stronger than me before Big smile

tl;dr: Gate- and stationcamping pirates and Minmatar/Gallente militiamen are not very effective at deterring carebears from lowsec-careberism Big smile
Meditril
Hoplite Brigade
Ushra'Khan
#2 - 2012-03-26 13:58:16 UTC  |  Edited by: Meditril
Come to Metropolis and start running missions there... may mates and me will be happy to add some spice to your life Smile

BTW: You are right, running faction warefare lvl 4 missions is really very easy if you are in a quiet system, but it can be impossible in a system with many enemies. So the trick is to find a mechanics which one the one hand doesn't make it impossible to run them at all (especially with many enemies on place) on the other hand and doesn't make it that easy as it currently is if there are no enemies on field. So do you have any proposals for a solution?
X Gallentius
Black Eagle1
#3 - 2012-03-26 14:20:17 UTC
Thank you iudex for crashing our enemy's FW LP market.

Solution is easy, give "mission griefers" a mechanism to shut down the mission if the mission runner bails (you can do this with Cutting the Net, but no other mission).
Mutnin
SQUIDS.
#4 - 2012-03-26 14:30:52 UTC
You can find PVP with missions if you choose to do so, or you can run around in a cvt ops that is very hard to catch. I don't do FW missions very often these days as I have a crap load of LP saved up, however when I do them I normally do them in a PVP ship.

I will admit for myself I tend to dual box them, so it become much easier to to run a PVP/PVE set up. Orginally I used a Navy Slicer & Bomber combo.. The Slicer could fight most frigs and the bomber added some extra DPS from range if I needed.

Lately I've used 2 Drakes, just set straight for PVP no special mission set ups or anything like that. I just blind jump them through low sec and do a mission run/look for PVP. Killed a billion isk Loki the first time I did this, however since then it's been a little dry as WT's are much less interested in trying to run 2 Drakes out of a mission vs a SB. Roll

I also have a corpmate that runs around in a Caracal and does lvl 3's in a PVP fit Caracal. He gets a decent amount of t2 & faction frig kills while doing it.

In short, FW missions are just like anything else, they are what you make of it, but I suspect you are just a silly troll stealth whining that you can't catch mission runners.
iudex
State Protectorate
Caldari State
#5 - 2012-03-26 14:31:34 UTC
Maybe the FW updates with Inferno will bring solutions, it will change a lot, from what I've heard so far. But I gave up proposing anything, because such proposals assume that people behave rationally, act as a homo economicus, but they don't. A few years ago we asked to increase the profitability of FW missions. This should lead to more missionrunners in that area, which should attract more countermilitia and/or pirate gangs which for their part should attract more FW fleet action etc.
CCP did just that with new offers (reduced CNR Prices, CN Scorpion etc..). According to this there should have been a life injection into FW. But it didn't happen, the activity in FW lowsec stayed out. The missionrunners kept doing their missions in highsec, where they are earning less than half isk per hour, compared with FW missions (the risk of losing a ship here and there, because it's lowsec after all, is already included). And they invest much more in their ships, whereas the FW missions can be done in a rather cheap t2 ship with t2 modules, are easier, take less training time and are more relaxing. This doesn't make much sense, but that's how people seem to behave ...
Mutnin
SQUIDS.
#6 - 2012-03-26 14:32:17 UTC  |  Edited by: Mutnin
X Gallentius wrote:
Thank you iudex for crashing our enemy's FW LP market.

Solution is easy, give "mission griefers" a mechanism to shut down the mission if the mission runner bails (you can do this with Cutting the Net, but no other mission).


Don't worry some of us Caldari are working on crashing yours too.. Blink
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#7 - 2012-03-26 15:23:59 UTC
This is basically a chest thumping thread by OP to explain how smart of a chess player he is.

High Five. Yeah! C'est La Eve .

X Gallentius
Black Eagle1
#8 - 2012-03-26 15:54:29 UTC
iudex wrote:
The missionrunners kept doing their missions in highsec, where they are earning less than half isk per hour, compared with FW missions (the risk of losing a ship here and there, because it's lowsec after all, is already included). And they invest much more in their ships, whereas the FW missions can be done in a rather cheap t2 ship with t2 modules, are easier, take less training time and are more relaxing. This doesn't make much sense, but that's how people seem to behave ...

You'd think more players would figure this out and start whoring in on low sec missions in general. Enjoy the massive payouts until they figure it out. Big smile
Astroniomix
School of Applied Knowledge
Caldari State
#9 - 2012-03-26 18:39:34 UTC
X Gallentius wrote:
iudex wrote:
The missionrunners kept doing their missions in highsec, where they are earning less than half isk per hour, compared with FW missions (the risk of losing a ship here and there, because it's lowsec after all, is already included). And they invest much more in their ships, whereas the FW missions can be done in a rather cheap t2 ship with t2 modules, are easier, take less training time and are more relaxing. This doesn't make much sense, but that's how people seem to behave ...

You'd think more players would figure this out and start whoring in on low sec missions in general. Enjoy the massive payouts until they figure it out. Big smile

Its not that they haven't figured it out. They are just afraid of orange numbers.
X Gallentius
Black Eagle1
#10 - 2012-03-26 18:43:54 UTC
Those who aren't afraid of orange numbers will continue profit at the expense of those who are afraid of orange numbers. Working as intended.