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If you play a high sec game, be afraid, be very afraid

First post
Author
Andski
Science and Trade Institute
Caldari State
#81 - 2012-03-26 11:48:28 UTC
then again you probably don't consider losing access to your assets and having to firesale at 50% jita price a risk or you failed to consider that in your assessment because lol one month in nullsec

btw since it was so safe why didn't you stay there ;p

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Grumpy Owly
Imperial Shipment
Amarr Empire
#82 - 2012-03-26 11:49:35 UTC
Victor Valka wrote:
EVE IS DYING!!!11!00001011! Shocked


What? Wrong thread?


Please tell us who is offending you from behind and what we can do to help make it stop? TwistedBlink
FTLENGAGE
FIRESTORM FORCE VXIX
#83 - 2012-03-26 11:53:54 UTC
mechtech wrote:
Risk vs reward is what this game was founded on, and it's broken, way broken. High sec income needs to drop by 1/2 across the board, or content needs to be revamped to actually be difficult (lvl4s for example were created before rigs or T3 BSs were released).

so why is it so easy to farm rats in 0.0 with 0 risk?
Roime
Mea Culpa.
Shadow Cartel
#84 - 2012-03-26 11:57:26 UTC
FTLENGAGE wrote:

so why is it so easy to farm rats in 0.0 with 0 risk?


Because they made it safe for themselves.

They, not CCP.

.

Sasha Azala
Doomheim
#85 - 2012-03-26 11:58:29 UTC  |  Edited by: Sasha Azala
Andski wrote:
Sasha Azala wrote:
I never found 0.0 that risky but only stayed there about a month. Get rid of local then you could really call it risky.


yeah you're pretty dumb



Would you like to expand on your comment?


We used to get hostiles coming through you could see them entering the system and just avoid them if you wished. As well as reporting their whereabouts.

But it would have been more interesting without local.


Edit: I see you have expanded on your comment in another post.
Jade Constantine
Jericho Fraction
The Star Fraction
#86 - 2012-03-26 11:59:12 UTC
Seriously chill out.

The problem with Eve the last few years is it got horribly stale and boring. People got stuck in their ways and much of the game turned into yawnsville online. Soundwave is right that it needs shaking to the core. Many forms of hisec income are too easy. Lowsec income definitely needs boosting in terms of interest and profitability and Nullsec passive moon income needed shooting in the head.

I wouldn't worry too much with theories of goon csms getting all they wanted btw. Chances are Mittani and crew will be kicking and screaming and whinging behind the scenes right up to the moment the ring-mining change happens and all the static moon goo wealth goes away. That will be the single most significant change the game has seen since moon-mining was introduced and it will turn 0.0 back into a brutal bloody warzone where alliances smash themselves to pieces in the quest for regional security and mining opportunity.

Impact on the rest of the game -> potentially immense as the prices of t2 ships and modules skyrocket - maybe it'll become more difficult for the average player to replace missioning nighthawks in the future but frankly - good.

Eve should be about interconnected systems where actions in one part of space impact players everywhere else. Last few years its like Hisec and Nullsec where separate shards and thats not how the game should work.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Jastra
The Scope
Gallente Federation
#87 - 2012-03-26 11:59:24 UTC
Skydell wrote:
it's really rather amusing, all this peanut gallery gibberish. Most of the people talking out of thier ass don't know or care to know the history of EVE.

There was a time there was no Concord and EVE was the wild west of MMO's with "HTFU EVE" mantra ruling the skies of New Eden.
They alos couldn't break 5K subs with that model and soon changed it.
Since that time, CCP stopped being an Inde corp and became a larger entity with debt to reflect it.
If they killed carbear in EVE I would put money on it, EVE would drop to max 30K Subs with 6K login (like it used to be not that many years ago) and with CCP's current debt, the company would bankrupt.
A company that is 10 years old is not old, it's a new company. A company that went from 75K revenue to 6 million revenue a month in 10 years is what is known to investors as a bubble.

EVE is not a l33tboi PvP bear game. EVE is a sandbox. It is Industry, it is exploration, it is PvE, it is PvP, it is mining, manufacturing, it is many, many things and you can smack talk all you want but the fact is, EVE needs all its players. It needs them all to feel achieved and it needs them to be having fun.

Or
It
Dies.



Yeah this (good post) - we all play the game in our own ways and have differing abilities to commit. I have to say I apparently choose to hear more positive things in terms of PVE than others, mining planet belts, love for POS and production coming (albeit next year I think), possibility of FPS exploration, new stuff to build.

Stuff like transaction charges and datacores is nothing to worry about unless you buy a lot of stuff, like, say if you lose a lot of ships, in say, PVP, since your prices will go up as the essential building blocks become more expensive (IF they become more expensive), but anyone producing stuff profitably will just add the extra charges into the price, surely ? - thats the way I assume CCP plan to take some ISK out of the economy, who recalls when Cap recharger 2's were like 20 million ?

What I would say is there is SO much negativity on these forums at the moment, which does not seem to be representative of fanfest, we all need to sit in a circle and sing songs or something.... it's just a game and if any of us played it in exactly the same way it would be dull, surely the essence of it's brilliance is it's a living breathing ecology. I love the PVP aspect and I love the carebear aspect, I dont see the big fuss over them and us.








FTLENGAGE
FIRESTORM FORCE VXIX
#88 - 2012-03-26 12:02:04 UTC
Roime wrote:
FTLENGAGE wrote:

so why is it so easy to farm rats in 0.0 with 0 risk?


Because they made it safe for themselves.

They, not CCP.


low sec should have the best rewards then.....

far harder to keep low sec secure than it is some 0.0 region at the end of the universe a million jumps from anywhere
Sasha Azala
Doomheim
#89 - 2012-03-26 12:03:43 UTC
Andski wrote:
then again you probably don't consider losing access to your assets and having to firesale at 50% jita price a risk or you failed to consider that in your assessment because lol one month in nullsec

btw since it was so safe why didn't you stay there ;p



The day to day ISK making was fairly safe, but we lost the space in the end, thanks to the Russians. Fair play to them.

I also had assets that I had to remotely get rid of via contracts very cheaply.
Andski
Science and Trade Institute
Caldari State
#90 - 2012-03-26 12:07:35 UTC
Sasha Azala wrote:
Would you like to expand on your comment?


We used to get hostiles coming through you could see them entering the system and just avoid them if you wished. As well as reporting their whereabouts.

But it would have been more interesting without local.



clearly you are qualified to give these insights because of the whole month you spent in nullsec

it's not like making cloaks overpowered is an issue

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Pheusia
Vanishing Point.
The Initiative.
#91 - 2012-03-26 12:10:08 UTC
Jade is right: a good shakeup stops stagnation.
AraniFyr
Aliastra
Gallente Federation
#92 - 2012-03-26 12:10:30 UTC
"many of the changes are going to trash high sec industrial chars specifically"

ummm no? Do your realize how much ISK this is going to make me?
Pheusia
Vanishing Point.
The Initiative.
#93 - 2012-03-26 12:10:31 UTC
"Crisis is a synonym for opportunity"
Andski
Science and Trade Institute
Caldari State
#94 - 2012-03-26 12:14:16 UTC
FTLENGAGE wrote:
Roime wrote:
FTLENGAGE wrote:

so why is it so easy to farm rats in 0.0 with 0 risk?


Because they made it safe for themselves.

They, not CCP.


low sec should have the best rewards then.....

far harder to keep low sec secure than it is some 0.0 region at the end of the universe a million jumps from anywhere


Nullsec regions are pretty difficult to keep secure if you can't give anybody a reason to live there. Intel channels work as well as they do because you have enough dudes around to allow for fairly accurate intel on hostile movements.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Commander Spurty
#95 - 2012-03-26 12:15:00 UTC
Nothing was said about legality of "pirate" ships, mods and implants in high sec?

Gees, missed a huge hole being plugged for why you should leave high sec eventually.



There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Andski
Science and Trade Institute
Caldari State
#96 - 2012-03-26 12:15:55 UTC
Jade Constantine wrote:
Chances are Mittani and crew will be kicking and screaming and whinging behind the scenes right up to the moment the ring-mining change happens and all the static moon goo wealth goes away.


The fact that you think that anybody on the CSM is against a tech rebalance is hilarious.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Jade Constantine
Jericho Fraction
The Star Fraction
#97 - 2012-03-26 12:25:40 UTC
Andski wrote:
Jade Constantine wrote:
Chances are Mittani and crew will be kicking and screaming and whinging behind the scenes right up to the moment the ring-mining change happens and all the static moon goo wealth goes away.


The fact that you think that anybody on the CSM is against a tech rebalance is hilarious.


You keep saying "tech rebalance" as if it doesn't meen "moon goo income armageddon"

Removing trillions of isk of guarenteed passive income each month from the game and forcing nullsec alliances to actually put players in space to gather resources in a way that can be interdicted by other players in small gangs is so fair beyond the word "rebalance" its rather funny too.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Sasha Azala
Doomheim
#98 - 2012-03-26 12:27:39 UTC  |  Edited by: Sasha Azala
Andski wrote:
Sasha Azala wrote:
Would you like to expand on your comment?


We used to get hostiles coming through you could see them entering the system and just avoid them if you wished. As well as reporting their whereabouts.

But it would have been more interesting without local.



clearly you are qualified to give these insights because of the whole month you spent in nullsec

it's not like making cloaks overpowered is an issue




I didn't need a whole month to see how useful local was for warning you that hostiles were there. Learnt to use that very quickly.

It would have been much more challenging at the time if you could not see hostiles in local.
Pheusia
Vanishing Point.
The Initiative.
#99 - 2012-03-26 12:33:40 UTC
FTLENGAGE wrote:
mechtech wrote:
Risk vs reward is what this game was founded on, and it's broken, way broken. High sec income needs to drop by 1/2 across the board, or content needs to be revamped to actually be difficult (lvl4s for example were created before rigs or T3 BSs were released).

so why is it so easy to farm rats in 0.0 with 0 risk?


Why is it that the people who say how easy and safe it is to farm BS rats and mine ABC ores in 0.0 are all mining veldspar and doing level 4s in hi-sec?
Pheusia
Vanishing Point.
The Initiative.
#100 - 2012-03-26 12:36:30 UTC
Jade Constantine wrote:
Andski wrote:
Jade Constantine wrote:
Chances are Mittani and crew will be kicking and screaming and whinging behind the scenes right up to the moment the ring-mining change happens and all the static moon goo wealth goes away.


The fact that you think that anybody on the CSM is against a tech rebalance is hilarious.


You keep saying "tech rebalance" as if it doesn't meen "moon goo income armageddon"

Removing trillions of isk of guarenteed passive income each month from the game and forcing nullsec alliances to actually put players in space to gather resources in a way that can be interdicted by other players in small gangs is so fair beyond the word "rebalance" its rather funny too.


Nevertheless, there is a pretty universal public consensus that it needs to be done.